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Messages
Comments by Member 10809885 (Top 11 by date)
Member 10809885
12-Mar-15 23:53pm
View
oh sorry thats what i meant to say...thanks
Member 10809885
2-Mar-15 10:47am
View
Thanks very much. After trying so many times so many times it turns out an HRESULT of 1 is failed and 0 is success
Member 10809885
25-Feb-15 11:29am
View
thanks, I will try that
Member 10809885
24-Feb-15 19:34pm
View
Directx initialization is failing
Member 10809885
24-Feb-15 18:41pm
View
@barneyman I checked for failure like this and i got the message box telling directx 9 had failed from the main.cpp file. Am i still doing something wrong.
HRESULT hr = mDirectx9Obj->CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_REF,hwnd,D3DCREATE_SOFTWARE_VERTEXPROCESSING,
&mDirectx9Presentation, &mDirectx9Device);
if(FAILED(hr))
{
//MessageBox(0,"Directx device not created",0,0);
return false;
}
return true;
Member 10809885
24-Feb-15 17:17pm
View
@SoMad sorry i had to edit the code a bit so it looked more readable.
Member 10809885
24-Feb-15 17:16pm
View
used the local windos debugger in vs2012 and i got that exception. I could not post a screenshot. sorry
Member 10809885
24-Feb-15 17:16pm
View
Deleted
used the local windos debugger in vs2012 and i got that exception. I could not post a screenshot. sorry
Member 10809885
24-Feb-15 17:14pm
View
Deleted
@SoMad sorry i had to edit the code a bit so it looked more readable.
Member 10809885
2-Feb-15 9:36am
View
Thanks Fredrik. It works perfectly.
Member 10809885
26-May-14 5:37am
View
I just want to know whats missing so i can integrate them into irrlicht especially when it comes to rendering. its a very simple engine and i have had fun so far.
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