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Don't forget COM and ActiveX
Microsoft ... the only place where VARIANT_TRUE != true
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I sense irony, but I could get things done in these technologies quite fast.
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus
Entropy isn't what it used to.
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OK, well, with WinForm the designer works, out of the box.
With HTML there are many many designers that work pretty well, but it can sure get complex especially with complex CSS - but I've only worked on complex stuff that I have written myself.
WPF/Xaml - if it is initially well thought out and well designed I'm sure it's fine. Unfortunately it's generally not.
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it's just beginner bad luck!
(because, in WPF, if you so wish, you can use the exact same layout option as WinForm!)
tip of the day (free!): read about Panel and layout.
And learn how to use all 5 of the out of the box panel, it will save you countless hours!!
And please, don't get me started on HTML!!! grrr... I hate it much less than before, but it's because no one recently complained about some unexpected pixel misalignment...
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Super Lloyd wrote: And please, don't get me started on HTML!!! grrr... I hate it much less than before, but it's because no one recently complained about some unexpected pixel misalignment...
*cough* shim.gif to the rescue
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In cases like this, I recommend using Snoop to see what your Visual Tree looks like. You can use this to find out what's borking the layouts.
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Oh, believe me, Snoop is my constant companion.
The problem is once a certain complexity is reached, it's really hard to see what the problem is.
In this case, for example, I have a simple grid with two rows. The bottom row contains a viewbox and the top may contain one of two or three different controls depending on various bound properties.
Simple, no?
The problem was that the top row would sometimes expand to cover the entire form, fixing that cause d the bottom row to shrink the viewbox to pinhead size.
After hours, I asked the other guys to look at it.
At the end of the day, one of them fixed it for now by hard-coding sizes to make sure it runs at 1024x768 and ust looks crap at higher resolutions.
As that is the resolution it is going to be used at initially that will do for now - but something like 10 man hours to try to do a screen layout is madness.
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All your bases are belong to DOS!
It was broke, so I fixed it.
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Heh - clever
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News so good that it's posted twice in the insider news already.
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Its like a childhood fantacy come true
Not that fare from the truth for me at least
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Rene Pilon wrote: how are they? The reviews[^] seem to be mixed.
I'm not a user - I use Bell DSL and am very happy with their service, speed and uptime.
/ravi
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You meet a man on the Oregon trail
He tells you his name is Terry
You laugh at him and tell him that's a girl's name
Terry shoots you
You have died of dissin' Terry
Along with Antimatter and Dark Matter they've discovered the existence of Doesn't Matter which appears to have no effect on the universe whatsoever!
Rich Tennant 5th Wave
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Ouch, that is really bad.
But, funny.
Just because the code works, it doesn't mean that it is good code.
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Good one. Reminds me of this[^]!
The difficult we do right away...
...the impossible takes slightly longer.
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I remember Cash doing that song when it first came out.
Along with Antimatter and Dark Matter they've discovered the existence of Doesn't Matter which appears to have no effect on the universe whatsoever!
Rich Tennant 5th Wave
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(after few moments Carlo understood it)
Veni, vidi, vici.
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Aw Mike, that's just Terry bull!
It was broke, so I fixed it.
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I see I've Terry'd to long and overstayed my welcome...I'll go now.
Along with Antimatter and Dark Matter they've discovered the existence of Doesn't Matter which appears to have no effect on the universe whatsoever!
Rich Tennant 5th Wave
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Yes, it felt like an e-Terry-nity.
/ravi
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That's Terry-bull.
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+5
So bad it's good.
/ravi
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I finally beat the 2048 game.
It only took me about a week.
Please, no more time wasters...
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