by pip010
at 22-May-17 4:26
Score: 1.00 (1 vote).
at Article "Article "Reading UTF-8 with C++ streams ""
by pip010
at 8-Mar-16 4:26
Score: 5.00 (1 vote).
at Article "article "An efficient C++ fixed block memory allocator""
by pip010
at 7-Mar-16 3:36
at Article "Article "Better exception handling for C++""
by pip010
at 7-Mar-16 3:33
at Article "Article "Better exception handling for C++""
by pip010
at 15-Feb-16 0:41
Score: 5.00 (1 vote).
at Article "technical blog "Forward Declaration and a Pointer""
by pip010
at 19-Jan-16 23:44
at Article "Article "A USB Library to detect USB devices""
by pip010
at 6-Oct-15 22:20
at Article "Article "Design Patterns Part 1 - The Strategy Pattern""
by pip010
at 6-Oct-15 22:06
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 24-Sep-15 1:16
Score: 5.00 (2 votes).
at Article "Article "A USB Library to detect USB devices""
by pip010
at 24-Sep-15 1:15
at Article "Article "A USB Library to detect USB devices""
by pip010
at 24-Sep-15 1:06
at Article "Using Raw Input from C# to handle multiple keyboards"
by pip010
at 3-Jun-15 2:10
at Article "Article "Custom (User Defined) Operators in C++""
by pip010
at 3-Jun-15 2:01
at Article "Article "Custom (User Defined) Operators in C++""
by pip010
at 3-Jun-15 1:38
at Article "Article "Custom (User Defined) Operators in C++""
by pip010
at 3-Jun-15 1:32
at Article "Article "Custom (User Defined) Operators in C++""
by pip010
at 11-Apr-14 3:58
at Article "Article "Proxying object allocations with Templates and class level new/delete overrides in C++""
by pip010
at 8-May-13 5:44
at Article "Article "Five Tips for Floating Point Programming""
by pip010
at 22-Apr-13 22:18
at Article "article "Behind the Heist""
by pip010
at 16-Apr-13 5:54
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 16-Apr-13 5:37
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 11-Mar-13 9:38
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 11-Mar-13 6:46
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 7-Mar-13 5:42
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 5-Mar-13 0:13
at Page "The Lounge"
by pip010
at 5-Mar-13 0:10
at Page "The Lounge"
by pip010
at 4-Mar-13 23:14
at Article "Article "Do NOT catch that exception!""
by pip010
at 1-Mar-13 11:52
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 28-Feb-13 23:04
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 28-Feb-13 22:59
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 28-Feb-13 22:55
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 28-Feb-13 22:54
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 28-Feb-13 22:52
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 28-Feb-13 22:51
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 28-Feb-13 22:25
at Article "article "Some practices to write better C#/.Net code""
by pip010
at 5-Dec-12 4:56
at Article "Article "Progress reporting in C# 5 async""
by pip010
at 5-Dec-12 0:20
at Article "Article "C# 5.0 vNext - New Asynchronous Pattern""
by pip010
at 29-Nov-12 3:02
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 21-Nov-12 22:34
Score: 1.00 (1 vote).
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 21-Nov-12 22:21
at Forum "Visual Studio 2015 & .NET 4.6"
by pip010
at 21-Nov-12 22:17
at Forum "Visual Studio 2015 & .NET 4.6"
by pip010
at 21-Nov-12 22:16
Score: 5.00 (1 vote).
at Forum "Visual Studio 2015 & .NET 4.6"
by pip010
at 21-Nov-12 21:31
Score: 1.00 (2 votes).
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 21-Nov-12 6:58
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 21-Nov-12 6:52
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 21-Nov-12 4:28
at Article "article "Android Inspired C# AsyncTask""
by pip010
at 9-Nov-12 5:31
at Article "article "An Overview on Many Terms and Principles""
by pip010
at 9-Nov-12 5:18
at Article "article "R.O.O.T.S""
by pip010
at 9-Nov-12 5:15
at Article "article "One-Touch Casual 3D Game Based on OpenGL ES 2.0 3D Engine with Lua, Bullet, and Vorbis Support""
by pip010
at 9-Nov-12 5:01
at Article "Article "A Coder Interview With Hans Dietrich""
by pip010
at 9-Nov-12 4:30
at Article "article "An Overview on Many Terms and Principles""