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Controlling a Pixel Shader’s Parameters With Reflection

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27 Nov 2010CPOL4 min read 31.7K   454   16  
Controlling a pixel shader’s parameters with Reflection.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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Architect
Hungary Hungary
Been interested in computers & electronics since I got my NES, eventually became a Computer engineer, now a Software Architect

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