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Chromeautomation using win32api and C/C++

4-Dec-20 0:10am - updated 4-Dec-20 2:29am
1
answer

Syntax issue is driving me crazy! !

18-Dec-20 22:47pm - updated 18-Dec-20 23:22pm
2
answers

How do I call external, uncompiled C# code inside C# and call it's methods?

3-May-21 9:44am - updated 3-May-21 23:24pm
2
answers

How to implement a simple scrollbar

16-Aug-21 2:05am - updated 16-Aug-21 14:45pm
0
answers

I have two guns and I want only one gun to shoot which I have picked

29-Oct-21 8:17am - updated 29-Oct-21 9:00am
1
answer

How I do a input to a global variable outside of a function in Python?

15-Dec-21 2:20am - updated 15-Dec-21 4:25am
1
answer

How might I incorporate strength such that it affects player and monster damage?

21-Dec-21 15:22pm - updated 21-Dec-21 16:49pm
1
answer

How to make the computer be the player 2 in C#?

24-Dec-21 14:51pm - updated 24-Dec-21 19:51pm
1
answer

How do I play MP4 video in java

28-Jan-22 10:55am - updated 28-Jan-22 22:03pm
0
answers

How would I get this to work in my connect 4 game?

6-Mar-23 2:31am - updated 7-Apr-23 12:16pm
1
answer

How to make blocks random heights

2-May-23 11:43am - updated 2-May-23 18:34pm
1
answer

‘Spawnpoint’ does not exixst

12-Aug-23 10:11am - updated 12-Aug-23 10:20am
3
answers

How do I prevent roads from disappearing when the player moves through them in a grid-based game? - C programming

20-Feb-24 0:08am - updated 21-Feb-24 11:53am
2
answers

Unexpected game exit upon player movement in C ncurses game

28-Mar-24 0:33am - updated 29-Mar-24 8:28am
4
answers

How to implement smooth car movement and turns on a grid in a C game

30-Mar-24 0:54am - updated 1-Apr-24 7:12am
3
answers

Why is Javascript's setInterval more precise than than C#'s Timers.Timer

18-Jul-13 4:25am - updated 18-Jul-13 10:11am
1
answer

Swarm Destruction

31-May-09 16:26pm - updated 31-Dec-09 0:29am
3
answers

std::list problem

17-Mar-10 9:53am - updated 17-Mar-10 21:29pm
2
answers

Cross platform 2D game development problem

19-Feb-11 20:41pm - updated 20-Feb-11 16:46pm
0
answers

How to fit a dialogue/conversation in a text-based game which is entirely server-side?

15-May-11 10:45am
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