######################## [START LOG] ######################## ClassicUO [STANDARD_BUILD] - 0.1.10.144 - 02/22/2022 00:01:32 OS: Win32NT x64 Thread: CUO_MAIN_THREAD Shard: immortalrealmsuo.ddns.net ClientVersion: 7.0.91.15 Exception: System.IO.FileNotFoundException: Could not find file './Client Files\statics15.mul'. File name: './Client Files\statics15.mul' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) at ClassicUO.IO.UltimaLive.ULMapLoader.CopyFile(String fromFilePath, String toFilePath) at ClassicUO.IO.UltimaLive.ULMapLoader.CheckForShardMapFile(Int32 mapId) at ClassicUO.IO.UltimaLive.OnUltimaLivePacket(StackDataReader& p) at ClassicUO.Network.PacketHandlers.AnalyzePacket(Byte[] data, Int32 offset, Int32 length) at ClassicUO.Network.NetClient.ExtractPackets() at ClassicUO.Network.NetClient.ProcessRecv() at ClassicUO.Network.NetClient.Update() at ClassicUO.GameController.OnNetworkUpdate(Double totalTime, Double frameTime) at ClassicUO.GameController.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.RunLoop() at Microsoft.Xna.Framework.Game.Run() at ClassicUO.Client.Run() at ClassicUO.Bootstrap.Main(String[] args) ######################## [END LOG] ########################
Quote:The game is on 2 computers. In one, it works fine and in the other it gives that error. And it has the same files, nothing different.
System.IO.FileNotFoundException: Could not find file './Client Files\statics15.mul'.
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