|
OMG! You are so perceptive!
|
|
|
|
|
ghost tourism??
from watching supernatural aren't ghosts bound to objects - in most cases houses.
how they supposed to travel?
anyway, no such thing.
'goats' makes more sense (but also travel restricted usually for quarantine reasons)
this internet has become nothing but fake news.
... time to fix it, time to get back to the fax!
|
|
|
|
|
I dunno about this show... I think I heard someone else mentioning it.. what a coincidence!
I just binge watched "Bring it on, Ghost" and "Hotel Del Luna" on Netflix
|
|
|
|
|
Poppable paste provides short-lived taste (9)
Answers so far this week: Marshmallows, Humbugs, Candycanes...
modified 5-Dec-19 4:59am.
|
|
|
|
|
Hmm... spinach doesn't fit. Damn!
|
|
|
|
|
I said poppable, not Popeye-able!
|
|
|
|
|
|
Go on then, I'll have a guess at bubblegum.
|
|
|
|
|
Correct!
You should guess things for a living
|
|
|
|
|
Well, I'd figured candycanes yesterday but didn't have time to come up with a clue for today, so it only seemed fair that I answer it today.
|
|
|
|
|
I was approached recently for a role with a local software house. As it was local, and the job spec sounded interesting I agreed to an interview. I recently had a second meeting to go into the role in more detail. I'm now really confused. The role sounds great, the MD (who interviewed me) was a really great guy and they want the role to guide them technically going forwards (so will have a lot of say in their technical decisions). On the other hand though, I'm happy where I am. I've built up the proceses, technical stack, architecture, build / release pipelines etc from scratch. I have made a huge difference since starting here 3.5 years ago. I have a personal investment and feel reluctant to just walk away from what I've built here. I have a lot of autonomy and decision making responsibility here too.
I'd be interested to hear other people's thoughts.
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
Home | LinkedIn | Google+ | Twitter
|
|
|
|
|
Which one pays the most?
Anything that is unrelated to elephants is irrelephant Anonymous
- The problem with quotes on the internet is that you can never tell if they're genuine Winston Churchill, 1944
- Never argue with a fool. Onlookers may not be able to tell the difference. Mark Twain
|
|
|
|
|
If money were my only motivation I'd spend an hour commuting to London on the train every day. The role I interviewed for is paying slightly more than my current role (they're not going to offer me less).
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
Home | LinkedIn | Google+ | Twitter
|
|
|
|
|
I'm not saying that money is the only motivation, and commuting time is certainly important.
The things that you mention are not, though (To me anyway. I respect that other people may feel differently). As long as you're happy with the company, the environment, the collegues, the pay, the commute etc, whatever you do shouldn't matter much.
Anything that is unrelated to elephants is irrelephant Anonymous
- The problem with quotes on the internet is that you can never tell if they're genuine Winston Churchill, 1944
- Never argue with a fool. Onlookers may not be able to tell the difference. Mark Twain
|
|
|
|
|
When I was younger money was probably more of a factor. I'm older now *cough cough* and am paid well for the work that I do. So for me the things I've listed are important. I want to be happy where I work. I've had a few roles in the past where I wasn't happy due to things like the culture, people etc. So for me personally, happiness is more important than money.
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
Home | LinkedIn | Google+ | Twitter
|
|
|
|
|
What you say now is exactly what I said in the post before this.
But in your OP you only talk about the actual work tasks, and THAT is completely irrelevant - in my humble opinion - unless of course you take a job where you don't actually know what you're doing. In that case it's definitely stressing (not that I would know, of course ).
Anything that is unrelated to elephants is irrelephant Anonymous
- The problem with quotes on the internet is that you can never tell if they're genuine Winston Churchill, 1944
- Never argue with a fool. Onlookers may not be able to tell the difference. Mark Twain
|
|
|
|
|
When you say local, does it mean less commute? And is that same/different for current job?
"It is easy to decipher extraterrestrial signals after deciphering Javascript and VB6 themselves.", ISanti[ ^]
|
|
|
|
|
Both my current role and this role are local to me. In fact, the new role is based literally across the road. So the commute will be identical.
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
Home | LinkedIn | Google+ | Twitter
|
|
|
|
|
If you really want to pursue both, perhaps alter the current contract to make it 3 days a week and do 1 day a week at new one.
"It is easy to decipher extraterrestrial signals after deciphering Javascript and VB6 themselves.", ISanti[ ^]
|
|
|
|
|
Some points to ponder over:
- Is the new job going to be reasonably more challenging and/or rewarding?
Are you going to be learning anything new in your current role? Compare this to what you may learn in the new role. - What are the things that you want in your job? Now, what are the things that you don't have in your current job, that will be offered to you in your new job?
- Now for the corollary - what are the things that you have taken for granted in your current role that you don't know will get in the new role?
- All else being the same, what about the other factors/privileges? Like being able to work flexible time, or working from home, miscellaneous allowances like bonuses and perks, working hours, paid holidays, etc.
- Will the existing role want to match the new benefits in order to retain you? If yes, is this something that you will want to consider?
|
|
|
|
|
Some good points of consideration
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
Home | LinkedIn | Google+ | Twitter
|
|
|
|
|
No one but you can really make that decision.
Personally, I've never been anywhere for 3.5 years and still like it there.
Even my first job where I had to learn programming from scratch and everything was new.
I left there after four years, which was a year too late in hindsight.
A new job always means you'll learn new things because they do things differently.
You'll get to meet new people who know and do different things.
And if you later regret your decision your current employer will likely want you back (provided you don't sh*t on your boss' desk on your way out ).
|
|
|
|
|
I went through a period of about 5 years before this role of having several different roles one after the other, and felt the need to settle down for a bit. It's not like I haven't already worked for a wide variety of different people, environments, tech etc already in my 20+ year career. I feel I can contribute to the development team and business more now due to my greater understanding of them both. By always being on the move you never really get to know the software in any great detail. You're always the new kid on the block.
I've always left every employer on good terms. Never burn your bridges has always been an important adage for me (that person you bad mouthed may be your next colleague or manager).
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
Home | LinkedIn | Google+ | Twitter
|
|
|
|
|
Sounds like you made up your mind about staying?
Dominic Burford wrote: that person you bad mouthed may be your next colleague or manager There are two people I really can't think of anything good to say and I warn people for them and if any of those people become my coworker again I'm quitting asap
I have no need for such toxicity in my life.
|
|
|
|
|
I wish I had. This new role sounds really interesting and has got me really confused. One minute I think I've made a decision, then the next I've changed my mind. Both roles involve challenges, interesting work and a good managers.
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
Home | LinkedIn | Google+ | Twitter
|
|
|
|