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OriginalGriff wrote: Or a pay rise. Wait,...you lost me there.
Did you mean the bonus the execs give themselves?
Psychosis at 10
Film at 11
Those who do not remember the past, are doomed to repeat it.
Those who do not remember the past, cannot build upon it.
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Suvabrata Roy wrote: Cost is not a concern of developer
One may say that is why there are so many failed projects - especially in Defence.
Cost matters a great deal if you are self employed and working to a quote.
Peter Wasser
Art is making something out of nothing and selling it.
Frank Zappa
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And I would add:
Does what it is supposed to.
Peter Wasser
Art is making something out of nothing and selling it.
Frank Zappa
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Finally a reasonable answer
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Great minds and all...
It was broke, so I fixed it.
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Looks like we were typing at the same time.
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Getting paid... I wouldn't do it otherwise. Don't get me wrong I enjoy coding but after 8 hours a day I don't look at any code after hours.
I see Griff already had payment on his list. That's how important it is to coding.
It was broke, so I fixed it.
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S Houghtelin wrote: I don't look at any code after hours. So you are not a true believer. ???
Psychosis at 10
Film at 11
Those who do not remember the past, are doomed to repeat it.
Those who do not remember the past, cannot build upon it.
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BrainiacV wrote: So you are not a true believer. ??? Not in the least, I truly believe I've had enough coding by the end of the day.
I also have my family and my hobbies that I enjoy.
It was broke, so I fixed it.
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It really depends on the project... you can't say exception handling is the most important when you're building an embedded device that does high speed data transfers (let's say RF processing), because then performance is most important... likewise, you can't say performance is most important when you're working on hospital equipment, where reliability and availability would be most important... or bank software where security would be most important.
So they shift around...
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Suvabrata Roy wrote: Which part is the most important part in prospect of a coding.
Architecture. Because from a good architecture, the 5 things you listed are a lot easier to deal with.
Marc
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Yes absolutely rite but which we should use while development whit out client's requirement just to ensure standers.
Life is all about share and care...
public class Life : ICareable,IShareable
{
// implements yours...
}
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Suvabrata Roy wrote: Yes absolutely rite but which we should use while development whit out client's requirement just to ensure standers.
Well, unfortunately, it's another item not on your list. "Testing!"
Marc
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Just to maintain standers not depending on requirement...
Life is all about share and care...
public class Life : ICareable,IShareable
{
// implements yours...
}
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Suvabrata Roy wrote: standers What do you mean?
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standards typo...
Life is all about share and care...
public class Life : ICareable,IShareable
{
// implements yours...
}
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1. Doing stuff.
2. Going to the pub
Not necessarily in that otder. hic!
Veni, vidi, abiit domum
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Life is all about share and care...
public class Life : ICareable,IShareable
{
// implements yours...
}
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The most important is:
Does it solve the problem?
In the end, nothing else matters.
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No dear speed will always matter...
Life is all about share and care...
public class Life : ICareable,IShareable
{
// implements yours...
}
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Nobody cares about speed if you don't solve their problem. The very existence of .NET and Java prove that speed is not of primary concern. Now, once you solve the problem, reliability, predictability and speed come very much into play (hence, why I still get work doing C++ development.)
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