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And now the sidebar has disappeared completely.
If you think 'goto' is evil, try writing an Assembly program without JMP.
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Try a Ctrl+f5. It's working for me, and rogue CSS was apparently at fault.
It's not working! Should I blame caching?[^]
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, weighing all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
--Zachris Topelius
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Yep, tried that then and again now, no difference. I have a sidebar, but the menu isn't there. It has been replaced (?) by a box with theme filtering and the top threads from each theme.
If you think 'goto' is evil, try writing an Assembly program without JMP.
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No idea then. The CSS still isn't quite right (ex overlapping the site header) but it does work for me.
https://i.imgur.com/F53zvXL.png[^]
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, weighing all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
--Zachris Topelius
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My main browser is Edge. I pulled the CodeProject Lounge up in Chrome and the vertical nav bar is there and on the left. In Edge it is missing altogether.
Ah, the old 'inconsistent browser CSS interpretation' monster strikes again.
Edit: The strangeness continues: I opened the developer tools in Chrome to get some information on the sidebar and the sidebar disappeared.
If you think 'goto' is evil, try writing an Assembly program without JMP.
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works for me in edge.
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, weighing all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
--Zachris Topelius
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I discovered it works for me in Edge, too, as long as I have the window wide enough. If I shrink the width too much, the sidebar disappears.
If you think 'goto' is evil, try writing an Assembly program without JMP.
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During the Bronze Age, everyone came in third place in every Olympic sport.
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In the stone age, they were rolling but could not get any satisfaction.
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But the music rocked!
Freedom is the freedom to say that two plus two make four. If that is granted, all else follows.
-- 6079 Smith W.
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[You're] talkin' 'bout my generation.
If you think 'goto' is evil, try writing an Assembly program without JMP.
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Who is talking!?!?!
If you can't laugh at yourself - ask me and I will do it for you.
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The Who.
If you think 'goto' is evil, try writing an Assembly program without JMP.
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Stone Age music may have rocked, but in the Iron Age, they didn't listen to the original Rock and Roll.
They listened to Heavy Metal.
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During the Iron Age, togas were a pressing matter.
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This is a short demo of truetype font rendering on an ESP32 WROOM. Doing it on a WROVER was historically doable because of its 4MB of PSRAM. The WROOM has no PSRAM. It only has 512kB of SRAM, and only about 300kB of that is actually usable by your code. The right was clipped a little in the demo. I was a couple pixels off on the size of my bitmap. I fixed it but didn't reupload.
This is a Lilygo TTGO board - basically an ESP32 WROOM with an embedded color screen.
This is a monospaced truetype font embedded byte for byte in a header file in order to store it in program flash space because it's too big for RAM.
It's rendering from that using a hashtable for glyph lookups, making the device just fast enough to do it with one of its 240mhz cores.
I don't know of any other graphics library offering that can even remotely do this. Even the LVGL TTF implementation only works on a WROVER (and can only be compiled from a linux machine!)
New GFX bits enable realistic TTF rendering on a WROOM (see comments) : esp32[^]
To err is human. Fortune favors the monsters.
modified 21-Mar-22 22:58pm.
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Congrats,
I put a little flair on your reddit post to make it shine.
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Thank you =)
To err is human. Fortune favors the monsters.
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nothing like a computer graphics treat. seeing is believing. good job.
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What do you recommend?
/ravi
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The wider it is the more it should be curved in my opinion. I have 27-inch monitors and they are flat and that's as wide as I would want to go with a flat monitor. I also have a 34-inch monitor that is curved and it's terrific.
"They have a consciousness, they have a life, they have a soul! Damn you! Let the rabbits wear glasses! Save our brothers! Can I get an amen?"
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My problem with curved big screens is simple: are they good for your eyes?
I'm pretty sure that my eyesight has got worse as a result of decades of screen use, and curved screens mean that for 6~8 hours a day you are focusing at exactly the same distance which can't be good long term for the eye muscles. Can it?
"I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
"Common sense is so rare these days, it should be classified as a super power" - Random T-shirt
AntiTwitter: @DalekDave is now a follower!
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Unfortunately it doesn't work like that. Changing focusing distance is not an exercise that can compensate for the lack of flexibility in your crystallin. Anyway you would need large changes in focusing distance to have any noticeable effect. The small adjustments required by the monitor surface would just stress your eye muscle for no reason. The recommendation of relaxing your eyes periodically by looking out the window is based on the fact that ciliary muscles are in a relaxed state when focusing to infinity.
Best is to have a rather fixed focusing distance and good lighting conditions. Good lighting reduces the pupil opening increasing the depth of field (just like in a camera where you go for large diaphragm numbers when you want more depth of field).
Not sure how crazy Ravi wants to go with his ultrawide, but I recon that up until 35-37" flat or curve doesn't make any difference. After that, curved ones get the edge.
Mircea
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I used to make it a habit of looking away every 20m to a distance of more or less 20ft for 20s as I read somewhere once this prevents eye strain known surprisingly as the 20/20/20 rule, but have since forgotten and neglected to do so, but your post has reminded me, so I thank you. Also I wear blue filter glasses and am glad of it. Also the Visual Studio edit window background set to Color of the Universe 0xFFF8E7 255 248 231 I find soothing. Your post has led me to examine recommended for minimum eyestrain monitors. Will consider same. Again thank you. - Best
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I bought a new monitor a few months ago. I lost my right eye in a fall year before last, and the 20" monitor I had wasn't working well. I chose a 24" flat model. 24" seems to be the starting point where curved screens are available.
I looked at a lot of monitors in the store, including curved ones and even an ultrawide curved model. I think the curved model looked great when playing video or games, but I didn't care for it looking at text. In a standard wide-format, I wouldn't like a curved screen. For ultrawide I might change my mind, but that's probably due to my monocular vision peculiarities more than anything else.
I'd definitely go look in the store. Take some text or source code with you to see how it feels. The demos they run on monitors aren't good for judging this sort of usage.
Software Zen: delete this;
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