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QuestionDesign Pattern advice Pin
Freerk_C16-Nov-20 3:20
Freerk_C16-Nov-20 3:20 
First time poster, long time visitor.

TL/DR: What kind of design patterns are useful for the following project:
Frontend: Web/Mobile, simple Word finding game (4x4 board with 16 letters, connect letters to make words)
Backend + database: Check if word exist/ Save scores for highscore/ Save generated boards/ Users/ etc. (I'm planning to use Repository and Unit of Work for Database, and Singleton for settings, userId, etc.)

Long story:
I'm currently working on the last assignments of my study, and have hit a mental wall for quite some time
One of the assignments is for a class called Design Patterns, where we have to make a drawing program with specific design patterns or use design patterns in a project of our own.

After failing multiple times trying to build the standard assignment, I'm thinking of combining my last two assignments into one, and creating a web-app/mobile-app with backend and database.

Frontend would have a 4x4 board of buttons, with letters on it. The buttons can be tapped and a word can be added.
The backend would check if the word exists, if the word is playable on the
Database will keep highscores, userinfo, earlier generated boards, etc.

I don't know a lot about design patterns, so I was hoping some people with experience could help me with some useful design patterns that I could use. The ones I do know I could use are Repository and Unit of Work for the Database, and Singleton for saving settings and UserId on the mobile app.

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