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AnswerRe: protocole smtp Pin
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Questioncode for a die game(1 player) Pin
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Pete O'Hanlon30-Mar-12 20:59
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AnswerRe: code for a die game(1 player) Pin
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AnswerRe: code for a die game(1 player) Pin
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AnswerRe: Stuck - trying to get going with C# Pin
RobCroll30-Mar-12 14:32
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Question#PRAGMA Pin
KUNWAR99930-Mar-12 8:44
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AnswerRe: #PRAGMA Pin
RobCroll30-Mar-12 14:24
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GeneralRe: #PRAGMA Pin
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GeneralRe: #PRAGMA Pin
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GeneralRe: #PRAGMA Pin
KUNWAR99930-Mar-12 23:39
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GeneralRe: #PRAGMA Pin
Richard MacCutchan31-Mar-12 0:03
mveRichard MacCutchan31-Mar-12 0:03 
AnswerRe: #PRAGMA Pin
Luc Pattyn31-Mar-12 3:49
sitebuilderLuc Pattyn31-Mar-12 3:49 
GeneralRe: #PRAGMA Pin
Richard MacCutchan31-Mar-12 4:18
mveRichard MacCutchan31-Mar-12 4:18 
GeneralRe: #PRAGMA Pin
Pete O'Hanlon31-Mar-12 4:03
mvePete O'Hanlon31-Mar-12 4:03 
A few points. That pragma is for C/C++. If you want to have the sequence in order, you shouldn't try to turn it parallel as there is no guarantee of order of execution in parallel processing. If this isn't an issue, why not use the Task Parallel Library.

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AnswerRe: #PRAGMA Pin
harold aptroot31-Mar-12 4:03
harold aptroot31-Mar-12 4:03 
QuestionChange the packet IP (source or destination) with Pcap.net Pin
falukky30-Mar-12 1:10
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AnswerRe: Change the packet IP (source or destination) with Pcap.net Pin
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GeneralRe: Change the packet IP (source or destination) with Pcap.net Pin
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GeneralRe: Change the packet IP (source or destination) with Pcap.net Pin
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