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GeneralChild Control Painting problem(For the last time) Pin
Jon_Slaughter13-Jul-04 13:54
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GeneralRe: Child Control Painting problem(For the last time) Pin
Heath Stewart14-Jul-04 4:12
protectorHeath Stewart14-Jul-04 4:12 
GeneralRe: Child Control Painting problem(For the last time) Pin
Jon_Slaughter14-Jul-04 5:28
Jon_Slaughter14-Jul-04 5:28 
GeneralRe: Child Control Painting problem(For the last time) Pin
Heath Stewart14-Jul-04 6:01
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GeneralBigger ImageList Pin
blankg13-Jul-04 11:50
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GeneralRe: Bigger ImageList Pin
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Generaldisable network card throw c# Pin
vipervip13-Jul-04 11:06
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Generalconfig file in console app to store connection string help Pin
mtbjr13-Jul-04 10:25
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GeneralRe: config file in console app to store connection string help Pin
Heath Stewart14-Jul-04 3:56
protectorHeath Stewart14-Jul-04 3:56 
GeneralPointers and dereferencing Pin
frank29713-Jul-04 8:01
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GeneralRe: Pointers and dereferencing Pin
Heath Stewart13-Jul-04 8:34
protectorHeath Stewart13-Jul-04 8:34 
Generalcapturing events when application closes Pin
vista2713-Jul-04 7:59
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GeneralRe: capturing events when application closes Pin
Heath Stewart13-Jul-04 9:07
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GeneralArray of Struct within Struct Pin
Uday Shastri13-Jul-04 7:58
Uday Shastri13-Jul-04 7:58 
GeneralRe: Array of Struct within Struct Pin
Heath Stewart13-Jul-04 9:21
protectorHeath Stewart13-Jul-04 9:21 
GeneralRe: Array of Struct within Struct Pin
Uday Shastri13-Jul-04 9:47
Uday Shastri13-Jul-04 9:47 
GeneralRe: Array of Struct within Struct Pin
Heath Stewart13-Jul-04 10:19
protectorHeath Stewart13-Jul-04 10:19 
I wasn't saying that getting rid of unsafe would help, only that it's completely unnecessary and forces you to compile with /unsafe, which means your assembly is unverifiable (which poses additional restrictions depending on the deployment scenario).

While marshaling structs within structs is supported, there are known problems that have been discussed elsewhere on the 'net. Since you can already determine the size of the structs, it is faster to just hard-code the values as consts. Marshal.SizeOf isn't necessary when you know the size of a struct.
public const int _IS3kLineDescriptionSize = 82;
public const int _IS3kShowLinesSize = 1656;
I'd recommend just going that route. It certainly solves the problem and, as I said earlier, is faster than calculating the size of the structs when you already know their size.

 

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Generalupload files Pin
Steven M Hunt13-Jul-04 7:03
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GeneralRe: upload files Pin
Heath Stewart13-Jul-04 9:17
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Steven M Hunt14-Jul-04 14:31
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GeneralRe: upload files Pin
Heath Stewart19-Jul-04 2:02
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Generalstruct question Pin
ConfusedAsHeck13-Jul-04 5:30
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Tom Larsen13-Jul-04 5:34
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GeneralRe: struct question Pin
Heath Stewart13-Jul-04 6:11
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GeneralAccessing Forms Pin
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