Click here to Skip to main content
15,904,024 members
Home / Discussions / C / C++ / MFC
   

C / C++ / MFC

 
GeneralRe: How can a program in diferent PCs using the same DB be notified of a change? Pin
manchukuo23-Jun-10 16:24
manchukuo23-Jun-10 16:24 
GeneralRe: How can a program in diferent PCs using the same DB be notified of a change? Pin
Luc Pattyn23-Jun-10 16:39
sitebuilderLuc Pattyn23-Jun-10 16:39 
QuestionCan anyone please tell me why these initializations are causing BUS errors? Pin
M.manning23-Jun-10 8:47
M.manning23-Jun-10 8:47 
AnswerRe: Can anyone please tell me why these initializations are causing BUS errors? Pin
Code-o-mat23-Jun-10 9:06
Code-o-mat23-Jun-10 9:06 
GeneralRe: Can anyone please tell me why these initializations are causing BUS errors? Pin
M.manning23-Jun-10 9:26
M.manning23-Jun-10 9:26 
GeneralRe: Can anyone please tell me why these initializations are causing BUS errors? Pin
Code-o-mat23-Jun-10 9:35
Code-o-mat23-Jun-10 9:35 
AnswerRe: Can anyone please tell me why these initializations are causing BUS errors? Pin
Aescleal23-Jun-10 10:31
Aescleal23-Jun-10 10:31 
GeneralRe: Can anyone please tell me why these initializations are causing BUS errors? Pin
M.manning23-Jun-10 13:31
M.manning23-Jun-10 13:31 
QuestionHOW to save DC of onpaint(); in SDI MFC C++? Pin
humais23-Jun-10 8:40
humais23-Jun-10 8:40 
AnswerRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
CPallini23-Jun-10 9:16
mveCPallini23-Jun-10 9:16 
GeneralRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
humais23-Jun-10 9:20
humais23-Jun-10 9:20 
GeneralRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
humais23-Jun-10 9:24
humais23-Jun-10 9:24 
GeneralRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
CPallini23-Jun-10 10:37
mveCPallini23-Jun-10 10:37 
GeneralRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
humais23-Jun-10 19:46
humais23-Jun-10 19:46 
GeneralRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
Cedric Moonen23-Jun-10 20:53
Cedric Moonen23-Jun-10 20:53 
GeneralRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
CPallini23-Jun-10 21:08
mveCPallini23-Jun-10 21:08 
GeneralRe: HOW to save DC of onpaint(); in SDI MFC C++? Pin
humais24-Jun-10 21:49
humais24-Jun-10 21:49 
QuestionInsetObject effect the starting character selection Pin
ForNow23-Jun-10 7:50
ForNow23-Jun-10 7:50 
QuestionDebug with breakpoint works, but debug without breakpoint or release mode fails ? Pin
oppstp23-Jun-10 6:19
oppstp23-Jun-10 6:19 
AnswerRe: Debug with breakpoint works, but debug without breakpoint or release mode fails ? Pin
Code-o-mat23-Jun-10 7:00
Code-o-mat23-Jun-10 7:00 
GeneralRe: Debug with breakpoint works, but debug without breakpoint or release mode fails ? Pin
oppstp23-Jun-10 7:21
oppstp23-Jun-10 7:21 
GeneralRe: Debug with breakpoint works, but debug without breakpoint or release mode fails ? Pin
Code-o-mat23-Jun-10 8:30
Code-o-mat23-Jun-10 8:30 
AnswerRe: Debug with breakpoint works, but debug without breakpoint or release mode fails ? [modified] Pin
Aescleal23-Jun-10 7:30
Aescleal23-Jun-10 7:30 
GeneralRe: Debug with breakpoint works, but debug without breakpoint or release mode fails ? Pin
oppstp23-Jun-10 15:58
oppstp23-Jun-10 15:58 
QuestionRAW Triangle Format: How to parse it properly Pin
ant-damage23-Jun-10 5:37
ant-damage23-Jun-10 5:37 
Hi
I'm creating a 3D app which the main purpose for it is to be a game engine renderer. The file format that I will use for geometry is the RAW Triangle, since it is very simple to understand. I've created a function able to read the entire 3d file and parse it to a IDirect3DVertexBuffer9. Things are going fine here, but the problem is when it becomes rendered. I'm not getting the full object rendered, it seems that file is corrupted.

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Praise Praise    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.