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I think outlook comes free with windows
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That is outlook express (msimn.exe). I think it has been slowly and steadily replaced by Windows Live Mail (part of Windows Live Essentials)
Vasudevan Deepak Kumar
Personal Homepage Tech Gossips
The woods are lovely, dark and deep,
But I have promises to keep,
And miles to go before I sleep,
And miles to go before I sleep!
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Try to search and download MS outlook from softonic.com and ther is available all kind of software to relevant of MS office..
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I am using paypal sandbox to doing testing, however after click the continue button that i wish to complete the transaction, but the page is keep loading. So i click to go back on the browser, and then click to go forward again, then it will only display "You've already completed your purchase. Please click Close to continue to the merchant." My problem is i want it auto return me the success page, but not click the back and forward to view the return to merchant. thanks you
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You have posted this question in three different forums. Please do not do this, post in one (appropriate) forum only.
Unrequited desire is character building. OriginalGriff
I'm sitting here giving you a standing ovation - Len Goodman
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I'm trying to build DHCP packet in then send it via UDP ( "0xff.0xff.0xff.0xff", 67 port ).
I have sucessfully connected to my DHCP server, but I have problems with first packet structure ( DHCPDISCOVER ) as I see, but I have built it from RFC && Wiki, and have checked all fields/size in bytes of these fields.
Here is the code in C# ( don't argue , this code is only for testing purpose to check the work of DHCP protocal and structures of packet ): http://pastebin.com/9NXuHyrw
I have initialized the body of discover dhcp-packet in class and you can check the struct of it ( size, right fields ).
So, what's wrong?
Thanks, Best Regards
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oorlov wrote: but I have problems
And they are?
oorlov wrote: So, what's wrong?
We cannot even begin to guess. Try doing some debugging and narrow down to the actual issue. Then describe the problem in detail, including expected and actual results and perhaps show the code where the problem occurs.
Unrequited desire is character building. OriginalGriff
I'm sitting here giving you a standing ovation - Len Goodman
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As we know that if we have enabled directory listing then all files and folders will be listed if we do not have index.* or default.*
I have used htaccess to auto prepend a php script thinking that it will run instead of the default directory script. but it works only for scripts like php and not for html or other extensions.
So here what i want is i want to do my custom directory listing but i don't want to put an index.php in all folders with my custom code... whereas i want to autoprepend my custom directory listing script in htaccess but this is not working...
so i want to run my custom script for directory listing
Besides, i am in a shared hosting so i cannot modify config files. htaccess is working.
so what is the way to do a custom directory listing?
http://vikku.info/ Today's Beautiful Moments are
Tomorrow's Beautiful Memories
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Hi Experts,
Why my VB.NET setup file unable to copy inside C:\Programme Files in win7 machine, How to fix this issue? Same setup is working inm
Thanks to all repliers.
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You need to have admin privileges for copying anything in program files folder
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Hi,
I have written connection less socket server app and client app, using ICMP protocol, though client and server are able to communicate with each other..(ServerApp and Client App are running on two different machines on a network....)
Environment that I am working on is : Window7 operating system and Visual studio 2005..langauge:C++/VC++
Socket functions used : Rawsockets, ICMP protocol, bind, sendto, recvfrom.
Objective : The connectionless socket server should able to respond to the client, At the server side I should able see all the values that are sent by the client...vice versa..Also Ethereal Network Analyzer should show correct values..I mean for EchoRequest , it should be EchoRequest, and for EchoReply it should show EchoReply..
Issue1 : Socket Server App is unable to respond with out a IPHeader, I mean, Do I need to send IPHeader along with ICMP Header in a EchoRequest structure as shown below:
Below is the EchoRequest structure that will be send from the client
typedef struct tagECHOREQUEST
{
IPHDR ipHdr; -> //is it required
ICMPHDR icmpHdr;
DWORD dwTime;
char cData[REQ_DATASIZE];
}ECHOREQUEST
Issue2: Though ClientApp and Serever App are able to communicate each other, Ethereal window captures EchoReply for both EchoRequest and EchoReply as shown in the screen shot below..Please let me know why this is happening.. How can I get right message...
Issue3:...(Why this happens, please let me know..) if fill the values for IPHeader and send the EchoRequest to the Server App, though client is able to coomunicate with server, it also reads the correct values into ipReplyHdr(i.e into second IPHDR as shown below in the EchoReply strcture) , but it returns the ICMP source quench message.. Ethereal window also shows the Source Quech (flow control)..,some of the values that are read into IPHDR(i.e First member in EchoReply Structure) are incorrect, not all. it has read all correct values into ICMPHeader...(First IPHeader values are partially correct, second IPHeader values are completly correct, it also read correct values into ICMP Header)..
Issue4:...(Is it correct?) if I send only IPHeader without filling values, Server App receives the messsage, but receiving EchoReply structure should contain two IPHeader members as shown below, where recvfrom function receives values only into ipHdr(some of the value in the IPHdr are incorrect) , then If I readValues into ICMPHDR member,immediately after that, all values are zero.. looks like Ethereal is taking these values into consideration and showing echoreply for EchoRequest..
Filled IPHeader : I mean assigning values to IPHeader members as shown below:
echoReq.ipHdr.Version = 0x4; //IPversion..
echoReq.ipHdr.TOS = 0; // Type Of Service
echoReq.ipHdr.TotLen = htons(sizeof(echoReq)); // Total Length
echoReq.ipHdr.ID = htons(0); // Identification
echoReq.ipHdr.FlagOff = htons(0); // Flags and Fragment Offset
echoReq.ipHdr.TTL = 255; // Time To Live
echoReq.ipHdr.Protocol = IPPROTO_ICMP; // Protocol
echoReq.ipHdr.Checksum = 0; // Checksum
echoReq.ipHdr.iaSrc.S_un.S_addr = inet_addr(strSourceIpAddr); //SourceAddr
echoReq.ipHdr.iaDst.S_un.S_addr = inet_addr(strIpAddr); // DestinationAddr
echoReq.ipHdr.Checksum = in_cksum((u_short*)&echoReq.ipHdr,sizeof (echoReq.ipHdr));
Only IPHeader, I mean with out assigning any of those above values, I just would be sending only member of IPHEADER..
// ICMP Echo Reply..
typedef struct tagECHOREPLY
{
IPHDR ipHdr;
IPHDR ipReplyHdr;
ICMPHDR icmpHdr;
DWORD dwTime;
char cData[REQ_DATASIZE];
char cFiller[256];
}ECHOREPLY,*PECHOREPLY;
Issue5: (How does this work...)When Server App sends the EchoReply back to the Client App, Client App receives the message succesully, in this case, I am not sending any IPHEADER, as I did for ECHOREQUEST..
I just think, problem will be solved, if recvfrom function on the server side is able to respond to sendTo function, without having IPHeader member into theEchoRequest structure, as of now I am including IPHeader member into the EchoRequest structure, but recvfrom function on the server side does not respond to sendTo function without having IPHeader. (EchoRequest structure is shown above..)..
Also I have attached code for both server and client at the bottom..
Below I have placed entire code both from Server App and Client App, First one is server side code(both header file and cpp file, later one is server code(both header and cpp file)..
ClientApp (Header file)..
<pre lang="c++">
#include "stdafx.h"
#include <string>
#include <winsock2.h>
#include <Ws2tcpip.h>
using namespace std;
#define REQ_DATASIZE 27
#define ICMP_ECHOREPLY 0
#define ICMP_ECHOREQ 8
#pragma pack(1)
typedef struct tagIPHDR
{
unsigned char Version;
unsigned char TOS;
unsigned short TotLen;
unsigned short ID;
unsigned short FlagOff;
unsigned char TTL;
unsigned char Protocol;
unsigned short Checksum;
struct in_addr iaSrc; // Internet Address - Source
struct in_addr iaDst; // Internet Address - Destination
} IPHDR, *PIPHDR;
typedef struct tagICMPHDR
{
unsigned char Type;
unsigned char Code;
unsigned short Checksum;
unsigned short ID;
unsigned short Seq;
char cData;
}ICMPHDR, *PICMPHDR;
//ICMP Echo Request..
typedef struct tagECHOREQUEST
{
IPHDR ipHdr;
ICMPHDR icmpHdr;
DWORD dwTime;
char cData[REQ_DATASIZE];
}ECHOREQUEST, *PECHOREQUEST;
//ICMP Echo Reply..
typedef struct tagECHOREPLY
{
IPHDR ipHdr;
ICMPHDR icmpHdr;
DWORD dwTime;
char cData[REQ_DATASIZE];
char cFiller[256];
}ECHOREPLY,*PECHOREPLY;
//Here it creates the SOCKET object..
SOCKET m_rawSocket;
sockaddr_in objSenderAddr;
//function declarations
bool SendEchoRequest(string& strIPAddress,SOCKET& objRawSocket);
bool EchoReceiveMessage(SOCKET& objRawSocket);
#pragma pack()
ClientApp (Source File)..
// ICMPTestClient.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
#include "ICMPTestClient.h"
#pragma comment(lib, "ws2_32.lib")
using namespace std;
#define IPPROTO_ICMP 1
#define IPPROTO_IP 0
u_short in_cksum(u_short *addr, int len);
int main(int argc, void* argv[])
{
//Here it gets the server address from the user
string strServerAddress;
cout << "Please enter server address:\n";
cin >> strServerAddress;
//Here intilizes the socket environment...
SOCKET objRawSocket;
WSADATA wsaData;
WORD wVersionRequested = MAKEWORD(2,0);
//init Winsock session will be called only once..
int startup = WSAStartup(wVersionRequested,&wsaData);
if(startup)
{
cout << "Errot initializing winsock\n";
return 0;
}
//if requested version does not match the
if(wsaData.wVersion != wVersionRequested)
{
cout << "Error winsock version not supported\n";
return 0;
}
objRawSocket = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP);
if(SOCKET_ERROR == objRawSocket)
{
cout << "Failed while creating a socket\n";
objRawSocket = NULL;
return 0;
}
//Here it sends echo request..
SendEchoRequest(strServerAddress,objRawSocket);
//Here it receives echo response..
EchoReceiveMessage(objRawSocket);
//Here it closes the socket...
closesocket(objRawSocket);
WSACleanup();
getchar();
getchar();
return 0;
}
//Here it sends the echorequest to the server
bool SendEchoRequest(string& strIPAddress,SOCKET& objRawSocket)
{
bool bIsEchoSent = true;
try{
static ECHOREQUEST echoReq;
int nId = 1;
int nSeq = 1;
int nRet,nIndex;
//Fill in echo request..
echoReq.icmpHdr.Type = ICMP_ECHOREQ;
echoReq.icmpHdr.Code = 0;
echoReq.icmpHdr.Checksum = 0;
echoReq.icmpHdr.ID = nId++;
echoReq.icmpHdr.Seq = nSeq++;
//Fill in some data to send..
for(nIndex = 0; nIndex < REQ_DATASIZE-1; nIndex++)
{
echoReq.cData[nIndex] = 'a'+nIndex;
}
//save tick count when sent..
echoReq.dwTime = GetTickCount();
//Put data in packet and compute checksum
echoReq.icmpHdr.Checksum = in_cksum((u_short*)&echoReq,sizeof(ECHOREQUEST));
//Send the echo request..
sockaddr_in objSockDest;
objSockDest.sin_addr.s_addr = ::inet_addr(strIPAddress.c_str());
objSockDest.sin_family = AF_INET;
objSockDest.sin_port = 0;
nRet = sendto(objRawSocket, //socket
(const char*)&echoReq, //buffer
sizeof(ECHOREQUEST),
0, //flags
(SOCKADDR*)&objSockDest, //destination
sizeof(objSockDest)); //address length
}
catch(...)
{
bIsEchoSent = false;
}
return bIsEchoSent;
}
//Here it receives the echo message from the server...
bool EchoReceiveMessage(SOCKET& objRawSocket)
{
ECHOREPLY echoReply;
int nAddrLen = sizeof(struct sockaddr_in);
int nRet;
sockaddr_in objServerAddress;
if((nRet = recvfrom(objRawSocket,(LPSTR)&echoReply,sizeof(ECHOREPLY),0,(struct sockaddr *)&objServerAddress,
&nAddrLen)) > 0)
{
char* strInetAddr = inet_ntoa(objServerAddress.sin_addr);
cout << "Echo is received from..:"<<strInetAddr <<"\n";
}
else if(nRet == SOCKET_ERROR)
{
cout << "Failure while receiving data:\n" << WSAGetLastError();
return false;
}
return true;
}
//Check sum is done for ICMP Request..
u_short in_cksum(u_short *addr, int len)
{
register int nleft = len;
register u_short *w = addr;
register u_short answer;
register int sum = 0;
/*
* Our algorithm is simple, using a 32 bit accumulator (sum),
* we add sequential 16 bit words to it, and at the end, fold
* back all the carry bits from the top 16 bits into the lower
* 16 bits.
*/
while( nleft > 1 ) {
sum += *w++;
nleft -= 2;
}
/* mop up an odd byte, if necessary */
if( nleft == 1 ) {
u_short u = 0;
*(u_char *)(&u) = *(u_char *)w ;
sum += u;
}
/*
* add back carry outs from top 16 bits to low 16 bits
*/
sum = (sum >> 16) + (sum & 0xffff); /* add hi 16 to low 16 */
sum += (sum >> 16); /* add carry */
answer = ~sum; /* truncate to 16 bits */
return (answer);
} Server Header File
// ICMPEchoServer.h : header file
#include "stdafx.h"
#define REQ_DATASIZE 27
#define ICMP_ECHOREPLY 0
#define ICMP_ECHOREQ 8
#define SM_EVENT WM_USER+192
#include <winsock2.h>
#include <Ws2tcpip.h>
#pragma pack(1)
typedef struct tagIPHDR
{
u_char version; // version number
u_char TOS; // Type Of Service
u_short TotLen; // Total Length
u_short ID; // Identification
u_short FlagOff; // Flags and Fragment Offset
u_char TTL; // Time To Live
u_char Protocol; // Protocol
u_short Checksum; // Checksum
struct in_addr iaSrc; // Internet Address - Source
struct in_addr iaDst; // Internet Address - Destination
}IPHDR, *PIPHDR;
// ICMP Header - RFC 792
typedef struct tagICMPHDR
{
u_char Type; // Type
u_char Code; // Code
u_short Checksum; // Checksum
u_short ID; // Identification
u_short Seq; // Sequence
char Data; // Data
}ICMPHDR, *PICMPHDR;
#define REQ_DATASIZE 27 // Echo Request Data size
// ICMP Echo Reply..
typedef struct tagECHOREPLY
{
IPHDR ipHdr;
IPHDR ipReplyHdr;
ICMPHDR icmpHdr;
DWORD dwTime;
char cData[REQ_DATASIZE];
char cFiller[256];
}ECHOREPLY,*PECHOREPLY;
//ICMP Echo Request...
typedef struct tagECHOREQUEST
{
ICMPHDR icmpHdr;
DWORD dwTime;
char cData[REQ_DATASIZE];
}ECHOREQUEST, *PECHOREQUEST;
//Here it is object client address...
sockaddr_in objClientAddress;
sockaddr_in objServAddress;
//Here it initializes the socket..
bool OnInitializeSocketENV();
//Here it creates the socket..
bool OnCreateSocket(SOCKET& rawSocket);
//Here it binds the socket..
bool BindSocket(SOCKET& rawSocket);
//Here it receives the echo message
bool RecvEchoMessage(SOCKET& rawSocket);
#pragma pack()
Server CPP file
// ICMPEchoServer.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "ICMPEchoServer.h"
#pragma comment(lib, "ws2_32.lib")
#define IPPROTO_ICMP 1
//Here it calculates the checksum algorithm
u_short in_cksum(u_short *addr, int len);
//int _tmain(int argc, _TCHAR* argv[])
int main(int argc, void* argv[])
{
//Here it is a instance os a socket..
SOCKET rawSocket;
//Here it initializes the socket environment..
if(!OnInitializeSocketENV()) return 0;
//Here it creates the socket..
if(!OnCreateSocket(rawSocket)) return 0 ;
//Here it binds the socket..
if(!BindSocket(rawSocket)) return 0;
printf("Socket is listening..\n");
//Here it receives the echo response..
if(!RecvEchoMessage(rawSocket)) return 0;
closesocket(rawSocket);
WSACleanup();
getchar();
return 0;
}
//Here it initializes the socket environment...
bool OnInitializeSocketENV()
{
WSADATA wsaData;
WORD wVersionRequested = MAKEWORD(2,0);
//init Winsock session will be called only once..
static int startup = WSAStartup(wVersionRequested,&wsaData);
if(startup)
{
printf("Errot initializing winsock\n");
return false;
}
//Here it is checking for version requested...
if(wsaData.wVersion != wVersionRequested)
{
printf("Error winsock version not supported\n");
return false;
}
return true;
}
//Here it creates the socket object...
bool OnCreateSocket(SOCKET& rawSocket)
{
rawSocket = socket(AF_INET, SOCK_RAW,IPPROTO_ICMP);
if(rawSocket == NULL)
{
printf("Socket creation failre..\n");
return false;
}
return true;
}
//Here it binds the socket..
bool BindSocket(SOCKET& rawSocket)
{
//Here preparation is done to bind the socket.
objServAddress.sin_addr.s_addr = INADDR_ANY;
objServAddress.sin_family = AF_INET;
objServAddress.sin_port = 0;
//Here it binds the socket...
int nRetValue = bind(rawSocket,(struct sockaddr*)&objServAddress,sizeof(objServAddress));
if(nRetValue == SOCKET_ERROR)
{
printf("Socket binding is failed\n");
closesocket(rawSocket);
rawSocket = NULL;
return false;
}
return true;
}
//Here it receives the echo message
bool RecvEchoMessage(SOCKET& rawSocket)
{
ECHOREPLY echoReply;
int nAddrLen = sizeof(struct sockaddr_in);
int nRet;
//char on=1;
//setsockopt(rawSocket,IPPROTO_IP,IP_HDRINCL,&on,sizeof(on));
if((nRet = recvfrom(rawSocket,(LPSTR)&echoReply,sizeof(ECHOREPLY),0,(struct sockaddr *)&objClientAddress,
&nAddrLen)) > 0)
{
printf("\nEcho is received from..: %s\n",inet_ntoa(objClientAddress.sin_addr));
printf("\n..............IPHEADER INFO.........................\n");
printf("size of IPHeder=%d\n",sizeof(echoReply.ipHdr));
printf("IP Header Version :%d\n",echoReply.ipHdr.version);
printf("Type of service :%d\n",echoReply.ipHdr.TOS);
printf("TTL :%d\n",echoReply.ipHdr.TTL);
//Here it sends the echo request..
if(echoReply.ipHdr.Protocol == IPPROTO_ICMP)
printf("It is a ICMP protocol %d\n",echoReply.ipHdr.Protocol);
else
printf("It is not a ICMP protocol:%d\n",echoReply.ipHdr.Protocol);
printf("Here is source address :%s\n",inet_ntoa(echoReply.ipHdr.iaSrc));
printf("Here is destination address:%s\n",inet_ntoa(echoReply.ipHdr.iaDst));
printf("\n\n..............ICMP HEADER INFO.........................\n");
printf("Message Type...: %d\n",echoReply.icmpHdr.Type);
printf("Message Code...: %d\n",echoReply.icmpHdr.Code);
printf("ID.............: %d\n",echoReply.icmpHdr.ID);
printf("SEQ............: %d\n",echoReply.icmpHdr.Seq);
printf("CHECKSUM.......: %d\n",echoReply.icmpHdr.Checksum);
printf("DATA sent......: %s\n",echoReply.cData);
//Here it constructs the echo reply and sends the same back to the client
ECHOREQUEST echoReq;
int nId = 1;
int nSeq = 1;
int nRet,nIndex;
//Fill in echo request..
echoReq.icmpHdr.Type = ICMP_ECHOREPLY;
echoReq.icmpHdr.Code = 0;
echoReq.icmpHdr.Checksum = 0;
echoReq.icmpHdr.ID = nId++;
echoReq.icmpHdr.Seq = nSeq++;
//Fill in some data to send..
for(nIndex = 0; nIndex < REQ_DATASIZE-1; nIndex++)
{
echoReq.cData[nIndex] = 'a'+nIndex;
}
//save tick count when sent..
echoReq.dwTime = GetTickCount();
//Put data in packet and compute checksum
echoReq.icmpHdr.Checksum = in_cksum((u_short*)&echoReq,sizeof(ECHOREQUEST));
if((nRet = sendto(rawSocket,(LPSTR)&echoReq,sizeof(ECHOREQUEST),0,(struct sockaddr *)&objClientAddress,
nAddrLen)) > 0)
{
printf("\nReply is sent to...:%s\n",inet_ntoa(objClientAddress.sin_addr));
}
}
if(nRet == SOCKET_ERROR)
{
int nError = WSAGetLastError();
printf("Failure while sending and receiving data, Error:%d\n",nError);
return false;
}
printf("Received value is...:%d",nRet);
return true;
}
//Check sum is done for ICMP Request..
u_short in_cksum(u_short *addr, int len)
{
register int nleft = len;
register u_short *w = addr;
register u_short answer;
register int sum = 0;
/*
* Our algorithm is simple, using a 32 bit accumulator (sum),
* we add sequential 16 bit words to it, and at the end, fold
* back all the carry bits from the top 16 bits into the lower
* 16 bits.
*/
while( nleft > 1 ) {
sum += *w++;
nleft -= 2;
}
/* mop up an odd byte, if necessary */
if( nleft == 1 ) {
u_short u = 0;
*(u_char *)(&u) = *(u_char *)w ;
sum += u;
}
/*
* add back carry outs from top 16 bits to low 16 bits
*/
sum = (sum >> 16) + (sum & 0xffff); /* add hi 16 to low 16 */
sum += (sum >> 16); /* add carry */
answer = ~sum; /* truncate to 16 bits */
return (answer);
}
//Here it waits for echo reply.
int WaitForEchoReply(SOCKET& objRawsocket);
//Here it waits for echo reply...
int WaitForEchoReply(SOCKET& objRawsocket)
{
struct timeval Timeout;
fd_set readfds;
readfds.fd_count = 1;
readfds.fd_array[0] = objRawsocket;
Timeout.tv_sec = 5;
Timeout.tv_usec = 0;
int nSelect = select(0, &readfds, NULL, NULL, NULL);
int nErrorCode = WSAGetLastError();
printf("Select Error Code:\n",nErrorCode);
return(select(1, &readfds, NULL, NULL, NULL));
}
</pre>
Please let me know, if you require some more information, I would be glad to provide ASAP..
Best Regards..
Lakkan.
-- modified 25-Jan-12 2:01am.
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Hi,
I published asp.net files in a windows xp which is in a network. Its working fine in the local system, but it is not accessible in other systems in the network. The message shows page not found.
Where is the problem? Need to give any web sharing privileges?
Thankyou,
YPKI
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Hi All,
Does anyone know how to setup an application in Citrix that opens automatically when the user logs into the Citrix Web Interface?
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I have just installed hMailServer to enable me to test my PHP code wants to send mail using smtp on localhost port 25, but some parts of the setup procedure and instructions1 are not clear.
Guides say, "Add a domain localhost.localdomain". This seems to be horribly over simplified. What domain do I add? I at least need some DNS here, even if it's just host file based.
I want to relay outgoing mail to my Google Apps account at smtp.gmail.com. I have set up my account settings in the hMailServer SMTP Relayer settings, but may I assume that all mail without an account on my local test domain will be relayed?
When I use the Swift mailer in PHP code to send to localhost, I get no errors in my client code, and I see no mail in the outgoing queue, and nothing in the hMailServer log, yet I receive no mail on my google account. The google account works fine if I set Swift Mailer to send straight to smtp.gmail.com, so what else could be wrong here?
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Dear All,
My requirement contains an windows application that can be installed any where over the world but the server will be in one place which will be accessed via internet.
Note : the same db will be accessed from web application also for reporting.
I plan to use MSSQL 2005 version and my db has image datatype also.
I have plan to hire a dedicated server with mssql and databases to accomplish these things and save the data there.
Now i need your suggestion for best practice.
1) for perfomance
2) using image datatypes as it will take time to transfer.
if this plan is the right one can you please suggest some of good and effecient data centres that you know, and if its not good plan please suggest me the right plan..
thanks in advance.
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Hema Bairavan wrote: I have plan to hire a dedicated server with mssql and databases to accomplish these things and save the data there.
Well if your budget is good, you can very well afford to hire someone to work on performance.
Apurv
If Java had true garbage collection, most programs would delete themselves upon execution.
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Good. You are going to get gifts from them[^]....Yeah Christmas gift!
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There's a "vote to remove message" button, works best if no-one replies.
Bastard Programmer from Hell
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Hi,
When i access the my application from in normal environment i.e. without citrix, the location of context menu strip is as expected.
But when i access it using Citrix, the location of the context menu strip is incorrect. The x location of the context menu strip is correct but the y location is always at the top of the screen.
I am using for Descktop virtulization.
Thanks in Advance.
Regards,
Prashant
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