Well I just started up Visual Studio For Windows (on Win 8.1)--- terrible name but that is what you use to build Phone Apps. I looked all over teh build settings and the only thing I ccould find was an uneditable text that said, "Targeting Windows Phone 8.1"
So, not much help there. Maybe if you get the older version of studio you can. If you can get the older version of studio.
Yes - most of my games were made in XNA (not MonoGame) and target WP7.1 (Windows Phone 7.5), which allows also them to also run on WP8 & WP8.1. May not be able to build them with the latest versions of Visual Studio though - use VS2010/VS2012 for XNA/Silverlight WP7.x apps.
Today I did some poking around as our next project will be on Windows Compact Embedded 7. I'm reading for Windows Compact 2013, the same options are not supported. If anything, Microsoft is consistent. <-- for the humor impaired.
Anyone out there know as to why Microsoft would not / never support the full BSD socket implementation? I can work around it (it's coyote ugly), but I'm just curious.
<italic>Stuck in a dysfunctional matrix from which I must escape...
“Let me give you a tip on a clue to men's characters: the man who damns money has obtained it dishonorably; the man who respects it has earned it.”
Your example lead me to this, found on another site:
PublicSub getData(ByVal gType AsString)
Dim addr As Uri = New Uri("http://smarthome.trab.dk/wpf/getData.php?g=" + gType)
Dim client AsNew WebClient()
AddHandler client.DownloadStringCompleted, AddressOf client_DownloadStringCompleted
EndSubPrivateSub client_DownloadStringCompleted(sender AsObject, e As DownloadStringCompletedEventArgs)
Dim data AsString = e.Result
I know this forum is mainly for developers. But just curious anyone does not only wanna do coding work, but also has some interests of designing a mobile game together?
My idea is to design a small but creative strategy game. It's gonna release in AppStore. The story of the game is that the player drives a spacecraft to explore the unknown universe and look for a planet that fits for human being to live. The story is inspired by the movie - Interstellar. I like it so so much. The game strategy is mainly about designing a most effective way of upgrading your spacecraft so that you could travel farther. I personally like hard sci-fic so I want the game to be visually hard sci-fic. In my current design, I'm looking at a 1 man/month coding work size of project so I'm looking for just one experienced developer to work with. If anyone happened to be a hard sci-fic fan or just be interested in making such a game, please let me know. We could talk more. I'm pretty confident that the gameplay is very attractive. And I have some creative design for in-game-purchase so we are not doing charity. But the very first thing is I need a trustworthy partner. Are you the one?
By the way, I don't think we have to sit together to work on the game. So, where you and I live is not a question. We can work out some doable procedure to make sure it's a healthy remote working relationship.