//////////// Copying from cximage to unsigned char * CxImage CxBuffer; unsigned char * uc_Buffer = CxBuffer.GetBits(); ////// HOW TO DO IN REVERSE //////////////////
CreateFromArray (BYTE* pArray,DWORD dwWidth,DWORD dwHeight,DWORD dwBitsperpixel, DWORD dwBytesperline, bool bFlipImage)
var
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