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devvvy22-Nov-08 14:34
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Guffa22-Nov-08 17:01
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devvvy22-Nov-08 17:03
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QuestionUSB + C# Pin
E_Gold22-Nov-08 8:34
E_Gold22-Nov-08 8:34 
AnswerRe: USB + C# Pin
Christian Graus22-Nov-08 8:52
protectorChristian Graus22-Nov-08 8:52 
GeneralRe: USB + C# Pin
E_Gold22-Nov-08 9:15
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GeneralRe: USB + C# Pin
Christian Graus22-Nov-08 9:56
protectorChristian Graus22-Nov-08 9:56 
GeneralRe: USB + C# PinPopular
Luc Pattyn22-Nov-08 9:27
sitebuilderLuc Pattyn22-Nov-08 9:27 
Hi,

years ago, when PC interfaces where just serial port and parallel port, it made sense to talk to the port, and make it send and receive the bits and bytes the peripheral manual told you to send and receive in order to operate some peripheral.

Nowadays you should focus on the peripheral device, and not on the interface or cable that is used. So your program should not address the USB bus, it should address the PC driver that goes with the peripheral. A commercial peripheral comes with such a driver; also microcontrollers and other electronics typically come with the drivers required to connect them to a PC. If your vendor cannot offer a driver, you have two choices: change product and vendor, or start developing your own driver (a major effort).

BTW: if your USB is used as an intermediate interface, the same applies. So USB-to-serial cables,
USB-to-parallel cables, USB-to-Ethernet cables, all have their own drivers, and you can forget the USB aspect of them alltogether: the serial port/parallel port/Ethernet will behave almost like its twin on the motherboard. And Vista has most of these drivers built-in too.

Smile | :)

Luc Pattyn [Forum Guidelines] [My Articles]

Fixturized forever. Confused | :confused:


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