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C++ Virtual-Array Implementation that is Backed by the Combined Video Memory of User-System

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15 Mar 2021GPL326 min read
Header-only C++ tool that supports basic array-like usage pattern and uses multiple graphics cards in system as storage with LRU caching.
If you have some big arrays to compute but not enough RAM and a very slow HDD, then you can use your graphics cards as storage with this.


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This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

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