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Learning Breakout: Advanced Topics

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6 Jul 2020CPOL3 min read 5.5K   1  
In this final article in this series, we will look at slightly more advanced topics: minimizing the "jitter" of our Breakout-playing agent, as well as performing grid searches for hyperparameters.
Here we look at: Minimizing Jitter, and parameter grid search with an example of doing a simple grid search.

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This article is part of the series 'Deep Reinforcement Learning and Game Optimization View All

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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