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Learning Breakout: Advanced Topics

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6 Jul 2020CPOL3 min read
In this final article in this series, we will look at slightly more advanced topics: minimizing the "jitter" of our Breakout-playing agent, as well as performing grid searches for hyperparameters.
Here we look at: Minimizing Jitter, and parameter grid search with an example of doing a simple grid search.


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This article is part of the series 'Deep Reinforcement Learning and Game Optimization View All


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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