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Learning Breakout More Quickly

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30 Jun 2020CPOL3 min read 7.5K   5  
In this article, we will see how you can use a different learning algorithm (plus more cores and a GPU) to train much faster on the mountain car environment.
Here we look at: Inspecting the environment, an overview of Ray’s Architecture, and using Impala for learning Breakout more quickly.

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This article is part of the series 'Deep Reinforcement Learning and Game Optimization View All

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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