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Articles / Multimedia / DirectX

Terrain Rendering

21 Aug 2012CPOL12 min read 50.9K   50  
Terrain Rendering is a game technology code sample that demonstrates how to render large-scale terrains in real time by efficiently distributing the tasks between the CPU and the GPU. This article provides an overview of the terrain-rendering application and includes a link to the free code.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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