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Hybrid Cross-Platform Applications: Approach to Using Cocos2d-x on Top of Native iOS and Android Components

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5 Oct 2016CPOL4 min read 27.2K   213   3  
The article describes a general approach to using Cocos2d-x on top of native components and relevant coding specifics for Cocos2d-x, iOS and Android.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Technical Lead Win Interactive LLC
Ukraine Ukraine
Senior Technical Leader at Win Interactive LLC

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