Click here to Skip to main content
15,885,096 members
Everything / Phone

Phone

phone

Great Reads

by Marcelo Ricardo de Oliveira
Learn how to create a Windows Phone crosswords game taking advantage of online internet resources
by Harald Heide Gundersen
Geocoordinate positioned Xna model viewable thru Photocamera
by syed shanu
CocosSharp for Windows phone
by Simon Jackson
Some of the other frameworks which use XNA as a baseline.

Latest Articles

by ToughDev
Solution for ‘Your layout should make use of the available space on tablets’ when uploading APK to Google Play
by Peter Huber SG
A WPF Textbox which can validate international and national phone numbers depending on your needs, plus detailed explanation of the structure of phone numbers.
by Shailesh Pisat
Open a Phone Dialer on click of a link in Webview
by syed shanu
CocosSharp for Windows phone

All Articles

Sort by Score

Phone 

16 Jan 2013 by Simon Jackson
Some of the other frameworks which use XNA as a baseline.
12 Feb 2016 by Tom Chantler
In this article you will learn how to write a simple application for the Microsoft Band. It'll only take about half an hour. All of the code is in GitHub.
8 Feb 2011 by rudigrobler
Simple Error Reporting on WP7 REDUX
24 May 2011 by Colin Eberhardt
This blog post shows how to implement tombstoning within a Windows Phone 7 application that follows the Model-View-ViewModel pattern.
19 May 2011 by Colin Eberhardt
Metro In Motion #5 – SandwichFlow
17 May 2011 by Colin Eberhardt
This blog post presents an attached behaviour that gracefully slides the contents of a list into view when used in conjunction with a Pivot control, emulating the Windows Phone 7 email application.
6 Jan 2013 by Simon Jackson
So far in this series I’ve covered: MonoGame – a raw XNA implementation allowing you to create games but you have to code everything yourself UnityXNA – a way to host your existing XNA projects (or new ones) and deploy them using the Unity3D engine, but without utilising the advanced …
26 Jan 2012 by XPG Live
Use leaderboards on iOS (iPhone/iPad) with XPG
1 May 2013 by Simon Jackson
MonoGame - Using libraries with Windows Phone projects
27 May 2013 by zoyobar
How to use the Movie class to divide picture and create animation in XNA, WPXNA (4)
30 Jun 2014 by saramgsilva
This sample show to connect one Windows Phone 8.0 app to Facebook, Google and Microsoft account. Main Features: Login/Logout and has an about page with feedback, share in social networks, review and share by email. Download C# (19.4 MB) Introduction … Continue reading →
7 May 2023 by ToughDev
Solution for ‘Your layout should make use of the available space on tablets’ when uploading APK to Google Play
29 May 2011 by Kunal Chowdhury «IN»
A list of new features in Windows Phone Developer Tools 7.1 Beta (Mango)
19 Nov 2013 by Simon Jackson
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.
5 Apr 2013 by Irina Pykhova
How to parse JSON to C# in WinRT, Silverlight, WPF, Windows Phone.
10 Sep 2012 by Shayne P Boyer
How to get started with Windows Phone and MVVM light
10 Sep 2012 by Shayne P Boyer
Getting started with Windows Phone and MVVM Light
6 Apr 2013 by Simon Jackson
PCL targets for Mono / MonoGame projects
30 Jan 2011 by Ashish Kaila
Synergy is a platform toolkit that unleashes the power of WPF, Silverlight and Windows Phone 7 platforms. In this blog I will discuss the Windows 7 phone part of this library and how it helps to somehow converge development practices to that of WPF and leverage data binding capabilities.
17 Apr 2014 by Madhur Kapoor
Working With Local Storage in Windows Phone App