Click here to Skip to main content
15,884,006 members
Everything / Nvidia

Nvidia

nvidia

Great Reads

by CodeProject
Version 2.6.2. Our fast, free, self-hosted Artificial Intelligence Server for any platform, any language
by Maxim Kartavenkov
Article describes how to make H.264 Video Encoder DirectShow Filter using NVIDIA encoder API in C#
by Nick Kopp
This article builds upon the earlier High Performance Queries: GPU vs. PLINQ vs. LINQ and ports this to also support OpenCL devices and adds benchmarking so you can easily compare performance.
by Petrov Vladimir
Former NeHe OpenGL Lessons adapted to MSVS-15 pro MFC in INICODE and the samples of the Joystick implementation

Latest Articles

by CodeProject
Version 2.6.2. Our fast, free, self-hosted Artificial Intelligence Server for any platform, any language
by aroman
A ray tracing project
by EgorYusov
Introduction to amplification and mesh shaders, the new programmable stages available in modern GPUs, and how to use them to implement view frustum culling and object LOD selection on the GPU using the Diligent Engine API
by Evgeny Pereguda
Clone of PCSX/PCSX2/PPSSPP emulator for Windows 10 on WPF/C# with "touch" control

All Articles

Sort by Score

Nvidia 

28 Nov 2011 by Adnan Boz
In this blog post, I’m diving deeper into Thrust usage scenarios with a simple implementation of Monte Carlo Simulation.
22 May 2013 by John Michael Hauck
Some ad hoc performance test results for a simple program written in C# as obtained from my current desktop computer: Dell Precision T3600, 16GB RAM, Intel Xeon E5-2665 0 @ 2.40GHz, NVidia GTX Titan.
19 Sep 2013 by Simon Jackson
HLSL Development Cookbook Review
12 Jan 2015 by Vidyasagar Machupalli
Gaming - anti-aliasing techniques
12 Oct 2012 by John Michael Hauck
These posts are meant to inspire you to enter into the world of graphics processor programming.
12 Oct 2012 by John Michael Hauck
These posts are meant to inspire you to enter into the world of graphics processor programming.
23 Jul 2013 by John Michael Hauck
Writing massively parallel Windows software in C++ that takes full advantage of the processing power found in the video cards of today’s gaming computers.
1 Oct 2015 by Eric Anderson IO
In this post we're going to be tying up some loose ends.
22 Nov 2015 by John Michael Hauck
It has never been easier for C# desktop developers to write code that takes advantage of the amazing computing performance of modern graphics cards.
6 Sep 2017 by Simon Jackson
Since Microsoft launched its Mixed Reality program, initially with the business focused HoloLens program, a lot of interest has been garnered for the experiences it has generated, especially with most of its game focused demos.
22 Sep 2011 by Adnan Boz
Massively Parallel Random Nunber Generation using CUDA C, Thrust and C#
8 Aug 2011 by Adnan Boz
An entry level example of how to use NVIDIA CUDA technology to achieve better performance within C# with minimum possible amount of code
14 Jan 2012 by Adnan Boz
How to set up Amazon EC2 Windows GPU instance for NVIDIA CUDA development
3 Nov 2013 by Aniruddha Loya
How to install Windows on Macs?
26 Jun 2015 by Member 11794279
When processor is not enough
28 Jul 2021 by aroman
A ray tracing project
12 Oct 2012 by John Michael Hauck
These posts are meant to inspire you to enter into the world of graphics processor programming.
11 Feb 2018 by Nikola M. Živković
Introduction to TensorFlow with Python example