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XNA

XNA

Great Reads

by Adam David Hill
All the juicy tricks and scandalous shortcuts which helped us ship our competition game on time
by Tyler Forsythe
IceCream1945 is a demonstration of XNA and the IceCream 2D library in a 2D top-down scrolling shooter similar to 1942 for the NES.
by Adam David Hill
Sensor-controlled XNA tunnel game with VR head-tracking.
by Simon Jackson
Some of the other frameworks which use XNA as a baseline.

Latest Articles

by Patchrick
Learn the basics of game development in C# and MonoGame
by Bruno Sonnino
MonoGame is an open source implementation of the XNA application programming interface (API).
by Geoff Arnold
fter participating in an earlier Intel contest, developer Dave Gannon took on these challenges, coming back with a vengeance with Wormhole Pinball, the winning app in the games category in the Intel App Innovation Contest 2013 in partnership with the Intel® Developer Zone.
by valentasm
Silverlight and XNA animation class with automatic animation and flexible sprites loading.

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XNA 

10 Jan 2013 by Pawel Gielmuda
How to set orientation to landscape mode for XNA game in mixed mode (Silverlight & XNA)
4 Aug 2015 by Patchrick
Learn the basics of game development in C# and MonoGame
11 Feb 2013 by F.moghaddampoor
Here we get clipboard text to use in an XNA app.
7 Jan 2014 by Masoud Darvishian
In this simple tutorial, we want to create a scrolling sprite-based star field background using Xamarin Studio and MonoGame.