Click here to Skip to main content
15,879,535 members
Everything / Unity3D

Unity3D

Unity3D

Great Reads

by LLLLGGGG
In this article, I am going to explain how to generate a hexagonal tessellation and how to draw it in Unity 3D
by Joel Ivory Johnson
In this article I take a look at setting up a system for HoloLens development, the compatibility of the applications with other UWP platforms, and introduce Unity for making a 3D application
by IAmJoshChang
Attacking enemies, health system and death animation in Unity
by EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.

Latest Articles

by EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
by Grasshopper.iics, Abhishek Nandy, Moumita Das
Virtual Reality with Unity, Intel Edison and MQTT
by Dev Leader
How to get all the painted tiles on a TileMap when building a 2D game in Unity3D
by DaveMathews
Using an on-device bot development framework to integrate a chatbot into unity

All Articles

Sort by Score

Unity3D 

25 Jun 2018 by LLLLGGGG
In this article, I am going to explain how to generate a hexagonal tessellation and how to draw it in Unity 3D
16 Jun 2016 by Joel Ivory Johnson
In this article I take a look at setting up a system for HoloLens development, the compatibility of the applications with other UWP platforms, and introduce Unity for making a 3D application
10 Oct 2017 by IAmJoshChang
Attacking enemies, health system and death animation in Unity
12 Jul 2023 by EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
2 Sep 2014 by Simon Jackson
Mastering Unity 2D Game Development – AI and State Machines
4 Feb 2016 by Simon Jackson
Be careful of those SPECIAL names in Unity
6 Jan 2017 by Mark Vinod Sinnathamby
This post is a tutorial that is complimentary to the session I did, demonstrating the steps of how a simple holographic application can be built and deployed in the HoloLens emulator.
10 Oct 2018 by Vangos
During the past few months, I have been heavily experimenting with the Intel RealSense D415 & D435 depth camera. Today, I am going to show you how to easily transform between different coordinate systems. RealSense D415/435 is a low-cost device....
5 Dec 2014 by Nabeel Saleem
Some ways to fix unity webplayer issue in chrome
2 Sep 2015 by Afzaal Ahmad Zeeshan
First of all you need to understand the basic different between them so that you can choose which one to use in your case. First of all, Unity3D is a gaming engine and Xamarin is a cross-platform application development framework. Although there purpose is same, but their functionality and...
6 Dec 2019 by Vahe Karamian
Programming in itself is no small task. Graphics programming complicate things a tab-bit more!
10 Oct 2017 by IAmJoshChang
How to create a VERY simple first person shooter
10 Oct 2017 by IAmJoshChang
Fixing Game Object Collider in Unity
10 Oct 2017 by IAmJoshChang
How to create game over UI in Unity
10 Oct 2017 by IAmJoshChang
How to create the Game End state and Game Over animation
14 Oct 2017 by IAmJoshChang
How to add missing audio, UI, and create enemy victory state
20 May 2023 by Grasshopper.iics, Abhishek Nandy, Moumita Das
Virtual Reality with Unity, Intel Edison and MQTT
7 May 2020 by DaveMathews
Using an on-device bot development framework to integrate a chatbot into unity
23 Oct 2013 by Simon Jackson
By the end of this book you should be able to make scrolling backgrounds, clever AI for bad guys, and be able to save / load and change levels in the way Unity3D always wanted you to but forgot to mention.
12 Feb 2014 by Simon Jackson
Unity Multiplayer Games - a review
12 May 2014 by Simon Jackson
Unity 5 is fast approaching it being with it a whole heap of new features, some obvious, some not so obvious. If you haven’t seen what’s coming publicly in Unity 5, check out the feature preview shown at Unite 2014. There are however a few behind the scenes changes …
10 Oct 2017 by IAmJoshChang
Survival shooter - tutorial II
10 Oct 2017 by IAmJoshChang
Going through the Unity Space Shooter
10 Oct 2017 by IAmJoshChang
How to create a spawning system for enemies in Unity
29 Jun 2023 by Sandeep Mewara
If you debug, you will see the error is being raised from: void Update() { currentTime -= 1 * Time.deltaTime; if (currentTime = 0) { OnEnemyspawn(); } } This is because you have written currentTime = 0 in the if...
29 Apr 2014 by Simon Jackson
Unity 2D Game Development - A Review
29 Nov 2014 by Nabeel Saleem
How can i make 2d water effect for unity game . like we see in the famouse game "where is my water"any tutorial link will give me good support :)thanks
2 Sep 2015 by rashidebad
Unity-vs-Xamarin[^]
23 Sep 2015 by Simon Jackson
Review of two AR/VR book resources to enable devs to jump on the reality train
10 May 2016 by Dave Kreskowiak
Google for "GPS location smoothing". You're going to get a less accurate location and slower response to your speed changes but you wont' get the jumping around nearly as much.Consumer GPS isn't dead on accurate to begin with because the military owns the system, there are restrictions on...
10 May 2016 by Patrice T
You need to take into account the problems liked with GPS.First is accuracy or lack of. Any difference between real location and GPS location have impact on apparent speed.Ideally, you must read position and time of calculation from GPS in order to get best data.Otherwise, you are...
14 Nov 2016 by Simon Jackson
    For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP.  By all accounts the session went well (especially as there was standing room only by the time the …
15 Jun 2017 by Vinothkumar Arputharaj
This article will show how to create a mixed dimension (2d+3D) application on HoloLens and switch between 2D and 3D views
10 Oct 2017 by IAmJoshChang
How to set up a weapon
10 Oct 2017 by IAmJoshChang
How to create a character in a first person shooter
10 Oct 2017 by IAmJoshChang
Going through the Unity Space Shooter - tutorial II
10 Oct 2017 by IAmJoshChang
Adding shooting, hit, and more walking sound effects!
2 Oct 2017 by Kamran Bigdely-Shamloo
This short tip teaches you how to comment a gameObject in Unity game engine for documentation purposes.
11 Oct 2017 by IAmJoshChang
How to create waves for spawning system in Unity
12 Oct 2017 by IAmJoshChang
How to create game over UI in Unity
19 Apr 2018 by Kamran Bigdely-Shamloo
Formulas to Convert Right-Handed Vectors and Quaternions to Left-Handed Equivalents
27 Jan 2019 by Vangos
Today, I would like to introduce you to the Orbbec Astra sensor and the Nuitrack body-tracking SDK. This is an in-depth tutorial for software developers who would like to use a new depth sensor and a new body-tracking SDK to develop amazing motion applications.
24 Feb 2019 by Vangos
Azure + HoloLens = Mixed Reality to the Cloud!
18 Nov 2013 by Dave Kreskowiak
This sounds like the standard functionality of any version (source) control server. Examples include SVN, Git, CVS, Mercurial, TFS, and many others.
24 Apr 2014 by Simon Jackson
Creating E-Learning Games with Unity – A Review
14 Oct 2014 by Sergey Alexandrovich Kryukov
I strongly believe that connecting dots is a really bad idea (as well as any 3D tricks). This is rather an exercises to be used to train coordination, but for writing letters (and also for teaching drawing) it would be just distracting from more important skills involved in spelling letters,...
29 Nov 2014 by mark zuck
There are lots of guide on this topic on unity forum and some sites.you can see these links...
29 Nov 2014 by mark zuck
whenever i am trying to run my unity webplayer game in chrome, i am getting this error and after refresh it stuck and never plays.does any one have an idea what should i do ?
1 Jan 2015 by Eduardo Fonseca
Unity3D - Easily Handling Player's Objectives
10 Jan 2015 by Simon Jackson
A review of Unity AI programming essentials
21 Oct 2015 by Stylianos Polychroniadis
Let me tell you the story of my life... I started programming myself when I was 10, just like yourself. My father gotten me into it (he was working at CERN experiment in Switzerland at the time). So he taught me how to program in QBasic. Bang, that was it. I was hooked for the rest of my life I...
6 Apr 2016 by Vangos Pterneas
Getting started with Hololens and Unity3D
6 May 2016 by Simon Jackson
A break down on the different modes of Xbox One development and clear direction of what is possible with the new UWP Retail unlock mode. Enable all devs to sideload and develop on the Xbox One UWP Platform
10 Oct 2016 by Ashley Davis
A look at version control from the game developers perspective
29 Nov 2016 by maayanwis
How to detect Pause event from "Game" window
11 Dec 2016 by Member 12899579
Hi, I post some questions on a Project I started to develop few weeks ago. Maybe someone who read could make some suggestionsThe projec is about Rotating 3d Objects in VR, made with unity. What I want to do is to use a SensorTag CC2650 (an IMU sensor with gyro, accelerometer and magnetometer)...
19 Jul 2017 by Satya Prakash Swain
Kudan has AR SDKs and Unity Plugin. Yes, eu.kudan.androidar is a package in android and and "KudanAR" is name of class.
23 Jan 2018 by OriginalGriff
This is one of the most common problems we get asked, and it's also the one we are least equipped to answer, but you are most equipped to answer yourself. Let me just explain what the error means: You have tried to use a variable, property, or a method return value but it contains null - which...
2 Jan 2019 by Member 14100511
Okay, so What I have is (((b4*256)+b3)*256+b2)*256+b1 with a minimum value of &h00000000 and a maximum of &hFFFF803F. Any value above that stops the terrain editor working Private Sub CmdMakeTerrain_Click() pixelheightchange = maxheight / 513 maxheight = 1062273023 r1 = maxheight / 16777216 b4...
20 Nov 2019 by jimmson
The error message is pretty straightforward. Your levels collection doesn't contain any element at the index CurrentLevelNo. You need to debug your code to find out what is in your collection and what the index is.
17 Oct 2020 by Rick York
Actually you have two rather complex problems here. One is executing script code and the other is writing a game engine. I recommend tackling them separately. Many game engines use script languages for game play logic but very, very few use...
27 Feb 2021 by Dave Kreskowiak
You're probably missing a void return type. public class Identifier { } public somethingMissingHere Update () { if (Input.GetKeyDown(KeyCode.k)) { animator.SetTrigger("sword out"); } }
27 Feb 2021 by OriginalGriff
To add to what Dave has - correctly - said: the only time you can declare a method without a return type is when the method name is the same as the class name: when it is a constructor, and that's because the return type of a constructor can only...
6 Apr 2021 by Chris Copeland
This is an example of distributing databases and having them synchronise. It's a common practise for applications with enormous user bases (ie. YouTube) to optimise for speed, by having multiple databases available for reads and writes, and...
9 Apr 2021 by OriginalGriff
This is one of the most common problems we get asked, and it's also the one we are least equipped to answer, but you are most equipped to answer yourself. Let me just explain what the error means: You have tried to use a variable, property, or a...
24 May 2021 by OriginalGriff
This is one of the most common problems we get asked, and it's also the one we are least equipped to answer, but you are most equipped to answer yourself. Let me just explain what the error means: You have tried to use a variable, property, or a...
18 Dec 2021 by Ron Nicholson
I have used unity a little bit. So take this with a grain of salt. You are only instantiating an object when your random number is 0, in both cases. How many object will be created at one time. will you have up to 15 objects or only the two? ...
30 Dec 2021 by Patrice T
Advice: use a CS beautifier, problem gets obvious. using System.Collections; using System.Collections.Generic; using UnityEngine; public class WeaponScript: MonoBehaviour { public GameObject Weapon; public GameObject Postion; public...
4 Apr 2022 by k5054
You have public float canShoot = true; . So you've declared a member variable to be of type floating point, but then try to assign a boolean value (i.e. true) to it, which makes no sense. It's like declaring a member of type 'color' and then...
26 Apr 2022 by Dave Kreskowiak
You can Google this all you want. You'll never find the answer, and you don't need to. You just need to look at your own code. Where do you define the return type of a method? What does that say? | | v int testSumArray(int[] numbers = null,...
5 May 2023 by Graeme_Grant
I popped your question into Google Search: How do I scale the gameobject in unity engine automatically according to the screen size, outside the canvas?[^] It gave me this YouTube video: HOW TO SCALE UI TO FIT ANY SCREEN RESOLUTION IN YOUR GAME...
2 Jul 2023 by Graeme_Grant
I don't do Unity, however, that error in C# usually means that you have not initialised the class before using it. Somewhere in your code you need to create a reference: private OceanE oceanE; and then initialise it: OceanE = new oceanE(); ...
3 Sep 2013 by Simon Jackson
This sturdy reference is a nice comparison to the previous HLSL cookbook I reviewed earlier.
17 Sep 2013 by dieselc
Is there any way to call CUDAfy.net to Unity 3D ?
18 Nov 2013 by Frank R. Haugen
Question/problem:I would like a kind of "version control" -system that looks for file-changes and saves copies, so that I don't have both backups and go back and "undue" the projects steps; or branch out from an earlier point in the project.Background:I've started developing in Unity3d,...
18 Nov 2013 by Frank R. Haugen
http://beanland.net.au/AutoVer...
6 Jan 2014 by Member 10442210
I have a 3D game based on unity and I have made it in a way that all menu screens are different scenes, But loading takes time, and that makes it look like the game is lagging upon pressing a button. Is there any way to make the whole game and all scenes load at start-up and just show themselves...
25 Feb 2014 by Kii
This technique allows you to have the best of both worlds in Unity, a dedicated SDK plus any REST API call
26 Feb 2014 by Member 10628960
Hello developers!I am trying to access the touchpad of Google Glass in my metaio Unity3D project. Has someone tried doing the same thing?I've tried making an android plugin which simply prints the gesture detected on the screen. The funny part is, plugin works fine only once, when I...
26 Feb 2014 by Member 10628960
Hello Developers!I want my unity3d (android) app to not take inputs from secondary input touch, i.e.bool status = AndroidInput.secondaryTouchEnabled();should always return "false". I know it is a "readonly"..I'm getting it sometimes true and sometimes false, randomly. How do I...
12 Mar 2014 by andry fajar
Please help me,I've been approached frustrated how to serial communication arduino uno with unity web player? can i see an example of the source code?
12 Mar 2014 by Vedat Ozan Oner
The only direct way to communicate with an Arduino is via serial communication.for Arduino see:Serial[^]an example:Serial example[^]on computer side (.net):SerialPort[^]There are some other ways using Arduino shields:Ethernet shield[^]orWifi shield[^]You can find...
21 Mar 2014 by andry fajar
Please help me ,I have a problem regarding valiable calling from c # to javascript in asp.net .how to perform real-time retrieval of Arduino uno without wifi shileld through C # then passed to the javascript that will be displayed on the web . where the transmitted data is worth " 0 " and "...
2 Apr 2014 by Member 9846414
Hi i am beginner to unity 3D. please give any sample example. accessing values like from streeing,break..etc in unity using logitech
5 Apr 2014 by CHill60
As no one has come back to you in 3 days can I suggest that you might have more luck on the Unity3d forum[^]
11 Apr 2014 by Sepehr M
hi there...sry i have a question about unity in 2d mode ...if u know help me....in fact i have some scorpion sprite sheets from mortal kombat in diffrent motions(idle,walking,jumping,ducking,etc)..how can i use all of the motions?should i load all of them at the same time? if yes..how can i...
15 Apr 2014 by Abhinav S
These may help -Transform.Translate[^]Video - How to move a gameObject[^]http://answers.unity3d.com/questions/14279/make-an-object-move-from-point-a-to-point-b-then-b.html[^]
15 Apr 2014 by Per Söderlund
Attach this script to object1.using UnityEngine;using System.Collections;public class Follow: MonoBehaviour { GameObject TargetObject; void Start () { TargetObject = GameObject.Find("object2"); } void FixedUpdate () { this.transform.position =...
16 Apr 2014 by thatraja
Get a book like thisLearning C# by Developing Games with Unity 3D Beginner's Guide[^]orBrowse web
12 May 2014 by Simon Jackson
The Unity3D Samples (beta) – An Overview
3 Sep 2014 by knighthedspi
Hi everyone!I'm developing an Unity Android Plugin that allow user to record his/her gameplayOverview of my solution: - Using OpenGl FrameBufferObject (FBO) to make Unity render offscreen to this FBO - Get the offscreen texture of this FBO then using for 2 purposes: ...
12 Sep 2014 by Lynn Thompson
This article shows you how to configure a scene using touch targets to control the first person controller (FPC).
14 Oct 2014 by CPallini
Try Wikipedia: "Xorshift random number generators"[^].