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Mono

Mono

Great Reads

by Ajcek84
Open source library for music engraving in desktop, mobile and web applications
by Daniel Vaughan
Create best-in-breed cross-platform MVVM apps using Calcium for Xamarin.Forms.
by Kel_
Presents a real-time gauge implementation that can be used for building dashboards
by Lionel LASKE
Learn how to develop an application for the XO laptop - the OLPC project's machine - using Mono on Sugar OS.

Latest Articles

by Steffen Ploetz
Draw text using Cairo from C# with full control over character positioning, linebreaking, etc.
by DaveMathews
Speaker independent speech recognition in Mono and .NET C#
by Jeremy Likness
How to use EF Core and Cosmos DB with Blazor WebAssembly

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Mono 

3 Feb 2017 by tranthanhtu.vn
In "REST - Overview" article, I were introduced the basic rules in RESTful, Can you show me how to implement in WebApi?Ok, in this article, we will learn how to implement those rules in WebApi using C#.Where could I get sourcode was used in this article?Please checkout the code at https://github.com
20 Mar 2016 by Afzaal Ahmad Zeeshan
In this episode I am going to talk about using graphical applications in Mono. The graphical framework to use would be Windows Forms.
16 Jan 2013 by Simon Jackson
Some of the other frameworks which use XNA as a baseline.
24 Jan 2016 by Afzaal Ahmad Zeeshan
This is an introductory post for Mac developers to get started using C# programming language on Mac environments using Mono Project!
18 Mar 2014 by Pragmateek
How to reduce the size of MongoDB documents generated from .NET/C#
5 Apr 2014 by Pragmateek
Synchronization, Memory Visibility and Leaky Abstractions
21 Jan 2016 by Afzaal Ahmad Zeeshan
In this post version, I have talked about NuGet packages and their management in Mono environment.
15 Jan 2016 by Afzaal Ahmad Zeeshan
This is the second part of the series of articles for Ubuntu programming using C#. In this, I am talking about the quick tools and helpful features provided by MonoDevelop for C# programmers.
19 Jan 2016 by Afzaal Ahmad Zeeshan
This short post is about the project files that are created when a new project is created using a template provided in MonoDevelop.
15 May 2020 by Jeremy Likness
How to use EF Core and Cosmos DB with Blazor WebAssembly
16 Apr 2012 by Sebastian Krysmanski
This article will show some basic examples of how to call a method of a Java class from Mono for Android.
5 Nov 2012 by Simon Jackson
XNA to MonoGame and beyond
19 Feb 2013 by Simon Jackson
15 Apr 2013 by Daniel Vaughan
Generating localized resources in Mono for Android using T4.
13 Sep 2013 by Pragmateek
This article will give you more concrete information, mainly source code, if you need to implement a web API binding in .NET using the C# language.
26 Jan 2012 by XPG Live
How to initialize a game on Android with XPG
26 Jan 2012 by XPG Live
How to initialize a game on iOS (iPhone/iPad) with XPG
26 Jan 2012 by XPG Live
Use leaderboards on iOS (iPhone/iPad) with XPG
1 Feb 2012 by XPG Live
This post discusses how to use Leaderboards on Android with XPG.
1 May 2013 by Simon Jackson
MonoGame - Using libraries with Windows Phone projects
15 Jan 2016 by Afzaal Ahmad Zeeshan
This is the first part in the series of posts about Ubuntu programming using C# language. In this post, I have discussed a few features of MonoProject IDE, which is used for C# programming on Ubuntu environment.
21 Jan 2016 by Afzaal Ahmad Zeeshan
This post is intended to demonstrate the cryptographic functions in Mono environment. Hashing the passwords and encryption decryption has been talked here.
29 Aug 2012 by Girish J Jain
Next level of tracing, which uses code injection to insert tracing calls in method body
29 Aug 2012 by Girish J Jain
This article shows how easy it is to get information from a .NET application at runtime and how you can store it in a destination of your choice, database in this case.
19 Feb 2017 by Afzaal Ahmad Zeeshan
In this article I will give you a complete overview of SQLite databases in Android and how to consume them using Xamarin APIs.
6 Apr 2013 by Simon Jackson
PCL targets for Mono / MonoGame projects
27 Feb 2013 by Kiefer Hagin
One of the first learning experiences I had when I dove into development was the linking functionality built into MonoTouch.
18 May 2009 by gUrM33T
A simple workaround to avoid boxing and unboxing while still using a non-generic IList implementation