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by Espen Harlinn
Harlinn.Windows is a collection of libraries that I have put together that serves as a big part of the runtime we use at work.
by Miguel Diaz Kusztrich
An infinite set of biological shape fractals in the complex plain
by Petrov Vladimir
Weiler-Atherton algorithm in MFC codes demo implementation
by The Zakies
we would create Hand_tool to pan through the drawing form, and we would use a custom cursor of open and closed hands

Latest Articles

by Perić Željko
Sorting Multi-Dimensional Arrays in C# with QuickSort Sort Extensions
by Espen Harlinn
Harlinn.Windows is a collection of libraries that I have put together that serves as a big part of the runtime we use at work.
by sebjameswml
Walks you through the steps needed to draw high quality 2D graphs in your C++ programs using the header-only library morphologica
by André Marcos (Advisor), José Cláudio Silva, Victor Lopes
Unity Engine support for Electronic 2D game development

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2d 

15 Jan 2024 by Espen Harlinn
Harlinn.Windows is a collection of libraries that I have put together that serves as a big part of the runtime we use at work.
27 Nov 2017 by Miguel Diaz Kusztrich
An infinite set of biological shape fractals in the complex plain
25 Feb 2018 by Petrov Vladimir
Weiler-Atherton algorithm in MFC codes demo implementation
3 Jun 2021 by honey the codewitch
Explore techniques for drawing using GFX
4 May 2021 by honey the codewitch
Use an ILI9341 display efficiently from an ESP32 without the Arduino framework. Load JPEGs.
14 Mar 2023 by sebjameswml
Walks you through the steps needed to draw high quality 2D graphs in your C++ programs using the header-only library morphologica
1 May 2016 by Majdi Sobain
2D games programming simplicity using RingAllegro Library
29 Jan 2018 by Arav Singhal
Representing shapes, worlds, and integrating forces and velocities in a 2D physics engine
18 Jun 2021 by honey the codewitch
Use GFX effectively with e-paper/e-ink displays
10 Jul 2017 by Voevudko A. E., Ph.D.
Demonstrating ability of the L-system in R, and offering helper functions able to plot all main categories of figures typical for the 2D L-system.
12 Nov 2018 by Arav Singhal
Calculating the mass and inertia of a body and applying forces to it
17 Apr 2021 by honey the codewitch
GFX IoT graphics library part 2 - device independent bitmaps
25 Apr 2021 by honey the codewitch
Explore the basic drawing functionality provided by the GFX IoT library
6 May 2021 by honey the codewitch
Explore the inner workings of a highly capable IoT display driver for the ESP32
17 Nov 2022 by André Marcos (Advisor), José Cláudio Silva, Victor Lopes
This work proposes the development of a Raycast engine in JavaScript to facilitate the 3D game development.
17 Nov 2022 by André Marcos (Advisor), José Cláudio Silva, Victor Lopes
Unity Engine support for Electronic 2D game development
11 Apr 2021 by honey the codewitch
A device independent graphics library for IoT devices. Part 1 of a series.
23 Sep 2019 by Terence Wallace
A continuing series demonstration of Finite State Machines (FSM) where agents inhabit a small town called WestWorld.
14 Apr 2021 by Angelo Cresta
An extension of "A control to display pie charts with highly customizable formatting" from mattsj1984 that also renders doughnut.
3 Oct 2017 by BouncyTarget
This is an article about making 2D sprites in Windows Forms.
9 Jan 2017 by Jack Xu, USA
This article demonstrates how to convert the WinForm version of the Microsoft chart control into a WPF and MVVM compatible chart control and how to use it to create various charts in a WPF application.
6 Jul 2020 by Marijan Nikic
An animated random string selection wheel class written in Java AWT
10 Nov 2016 by Miguel Diaz Kusztrich
An application to draw Recurrence Plots and calculate recurrence quantification measures
7 Feb 2021 by g96b10
Win2D provides a neat API interface, but how do you render complex sprites for your game? I provide a library and editor to make this a streamlined process.
22 Oct 2022 by Jean-Claude Lanz
2D Drawing component with Scaling, Zooming, Scrolling, Centering and Resizing capabilities
18 Jul 2018 by Michael Moroz
This articles describes how to open SVG files in C++ application, work with Bezier curves and export to PDF.
29 Jan 2018 by Arav Singhal
The basics of spaces, transformations and bodies used in a 2D physics engine.
5 Jan 2017 by Andre van Dun
Graphviz graphs from dot specification
23 Oct 2015 by Farhad Reza
This article describes the use of GDI+ in F# to design chess game pieces.
10 May 2017 by Raghavendra Hosad
2D DFT for Color Image - GUI implementation
6 Jan 2016 by Harley S davidson
Here is the solution to Conway's Game Of Life problem - Enjoy it , have fun ;) . Dead cells are in Red, Alive cells are in Green and Empty cells are in White. You can modify the colours as per your need.