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MFC C++ VC 2010.

I have a dialog problem that is driving me nuts. I have a dialog that is sort of a version of AfxMessageBox with some added features. The default button needs to be settable and I can't seem to get that to work.

My .rc file looks like this

IDD_DLG_GENMSG DIALOGEX 0, 0, 240, 95
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Dialog"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    LTEXT           "Static",IDC_GM_TXTMSG,41,7,192,62
    ICON            "",IDC_GM_ICOMSG,18,10,20,20,0,WS_EX_TRANSPARENT
    PUSHBUTTON      "OK",IDC_GM_BTNLEFT,68,74,50,14
    PUSHBUTTON      "Cancel",IDC_GM_BTNRIGHT,122,74,50,14
    PUSHBUTTON      "Abort",IDC_GM_BTNABORT,41,74,50,14
    PUSHBUTTON      "Retry",IDC_GM_BTNRETRY,95,74,50,14
    PUSHBUTTON      "Ignore",IDC_GM_BTNIGNORE,149,74,50,14
END


At start I enable of disable buttons as needed and the text on the button is changed programmatically as needed. No matter what I do, the first button listed in the resource file is always the default.

I tried a couple of methods described in these links
https://forums.codeguru.com/showthread.php?197179-Switching-Default-Buttons-MFC

https://www.betaarchive.com/wiki/index.php/Microsoft_KB_Archive/67655

As I said, not this always had the first listed button as the default when I hit Return. As a work around I implemented a PreTranslateMessage override, but it never received the WM_KEYDOWN message and WK_RETURN key.


C++
BOOL CDlgGenMsg::PreTranslateMessage(MSG* pMsg) 
{
	ASSERT(pMsg != NULL);
	ASSERT_VALID(this);
	ASSERT(m_hWnd != NULL);
 
	// Intercept Return key
	if((pMsg->message == WM_KEYDOWN))
	{
		if(pMsg->wParam == VK_RETURN)
		{
			// Process return
		}
	}
 
	return(CDialog::PreTranslateMessage(pMsg));
}


What I have tried:

Detailed above in the body.

I'm probably missing something simple, but it's got me stumped.
Posted
Updated 28-Jun-22 15:04pm
Comments
CPallini 23-Jun-22 5:40am    
I don't know if this
https://jeffpar.github.io/kbarchive/kb/126/Q126874/
it is relevant to your problem. It is a while since I used MFC.

I am sure you would need to modify CButton style by appending
BS_DEFPUSHBUTTON

Check ModifyStyle() method. It is in CWnd class
 
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Comments
wdolson 23-Jun-22 22:04pm    
That was essentially what was recommended in both of the solutions above. I tried ModifyStyle and got the same result. It always sets the first button declared in the resource file.
I finally solved it. Weird problem.

I use the interface library Prof-UIS. I've been using it for 15 years and never run into anything like this. Their derived classes for controls have always used the standard MFC style variables, but I dug into the source code and found that they did something different for their version of CButton.

Had to modify the library a bit, but got it working.

Thanks for the help and sorry I left out it was Prof-UIS, I didn't imagine that it was relevant.
 
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I need to change the default button programatically. I tried the techniques in the two links given and neither worked.
 
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Comments
Richard Deeming 23-Jun-22 4:39am    
If you want to reply to a solution, click the "Have a Question or Comment?" button under that solution and post a comment.

Do not post your comment as another "solution" to your question.
Richard MacCutchan 23-Jun-22 4:45am    
Disregard comment.
wdolson 23-Jun-22 22:03pm    
I was responding to the first solution offered, which has been deleted. I guess I used the wrong way to respond. Sorry.
Richard MacCutchan 24-Jun-22 3:05am    
I deleted it because I misread the question, and essentially duplicated what you had already tried. My apologies.

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