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If we declared an Object/Class, such as;
C++
ClassOne classOne;

with a class definition of;
C++
//Figure #1
class ClassOne {

}

//Figure #2
class ClassOne {
    ClassOne(int, int);
}

//Figure #3
class ClassOne {
    ClassOne(const ClassOne&);
}

//Figure #4
class ClassOne {
    ClassOne(ClassOne&&);
}

//Figure #5
class ClassOne {
    //ctor(V)
    //ctor(const ClassOne&)
    //ctor(ClassOne&&)
    //ClassOne& operator=(const ClassOne&)
    //ClassOne& operator=(ClassOne&&)
}

//Figure #6
class ClassOne {
    ...
    ClassOne(int x, int y);
    ClassOne operator+(const ClassOne& classOne_0) const {
        ClassOne classOne;
        classOne.x = (this->x) + classOne_0.x;
        classOne.y = (this->y) + classOne_0.y;
        return classOne;
    }
}
What and who's ctor signature it will be?

What I have tried:

For example at figure #6;
inside of this overloaded operator+()
C++
ClassOne operator+(const ClassOne& classOne_0) const {
        ClassOne classOne; //REM: Why did this instance select the define `ctor(int, int)`
        classOne.x = (this->x) + classOne_0.x;
        classOne.y = (this->y) + classOne_0.y;
        return classOne;
}

And here's main Entry:
C++
int main() {
    ClassOne c1(4,2);
    ClassOne c2(2,4);
    CLassOne c3 = c1 + c2;  //REM: `c1 + c2` become temp-var or `rval ref`
                            //REM: if there's no signature for `rval ref` look 
                            //REM: for `lval ref to const`
    ...
}



"You need to show us your actual code. This won't even compile, because there is no ; at the end of Figure #1, which is an empty class definition for which the compiler will generate all the trivial, default member functions."
C++
#include <iostream>

class ClassOne
{
private:
    int x,
        y;
public:
    ClassOne( int x = 0, int y = 0); // constructor
    ClassOne operator+(const ClassOne&) const; // operator+()
    
    int getX() const 
    {
        return this->x;
    }
    
    virtual ~ClassOne()
    {
        std::cout << "virtual ~ClassOne(V)V\n";
    }
};


ClassOne::ClassOne( int x, int y )
{
    std::cout << "ClassOne(I,I)V\n";
    this->x = x;
    this->y = y;
}


ClassOne ClassOne::operator+ (const ClassOne& classOne_0) const
{
    std::cout << "------------: A what?\n";
    ClassOne classOne; //REM: ???
    std::cout << "------------\n";
    classOne.x = (this->x + classOne_0.x);
    classOne.y = (this->y + classOne_0.y);
    return classOne;
}

int main()
{
    ClassOne c1(4,2);
    ClassOne c2(2,4);
    ClassOne c3 = c1 + c2;
    std::cout << c3.getX() << std::endl;
} 
Posted
Updated 27-May-22 1:26am
v4

You don't believe in experimental approach, do you?
First fix the code (for instance the C++ keyword is class, instead of Class) and then run it (possibly using the debugger or, at least, introducing statements to produce some meaningful output).
 
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Comments
Phoenix Liveon 27-May-22 6:32am    
Noted. But there was one 'instance' in particular that I couldn't follow or wrap my head around, see @ "What I have Tried".
Phoenix Liveon 27-May-22 6:48am    
If I could read the generated assembly language flawlessly and without stumbling or loosing my way.
CPallini 27-May-22 8:48am    
You did write a 'take all' constructor, so, no wonder the compiler selected it.
Phoenix Liveon 27-May-22 8:51am    
oh! ok! I'll look into it further. Thank you very much!
CPallini 31-May-22 2:12am    
You are welcome.
You need to show us your actual code. This won't even compile, because there is no ; at the end of Figure #1, which is an empty class definition for which the compiler will generate all the trivial, default member functions.
 
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Comments
Phoenix Liveon 27-May-22 7:29am    
thanks and noted. I've updated the above question.
Greg Utas 27-May-22 7:34am    
The reason that the ClassOne(int, int) constructor was selected is because both of its arguments specify 0 as a default. So if an instance of the class is declared without arguments for the constructor, that constructor will be selected. I think that if you actually declared a constructor that took no arguments, the compiler would generate an error saying that your code was ambiguous: it wouldn't know which constructor to select, because both could be invoked without arguments.
Phoenix Liveon 27-May-22 7:51am    
Thanks! There are many things I might learn about the order or precedence of how the compiler selects those special member functions. Um, can we do this to counteract this ambiguous?
    /*explicit*/ ClassOne() : ClassOne(0, 0)  { // ctor delegation
        std::cout << "delegated ClassOne(V)V\n";
    }
    /*explicit*/ ClassOne( int x, int y); // overloaded constructor
Phoenix Liveon 27-May-22 7:53am    
Is there no creepy crawling butt-biter in this code? Right?
Greg Utas 27-May-22 8:03am    
Yes, this is unambiguous. But you could just stick to your original constructor, with its two defaults. The only difference is that your original code allows a ClassOne to be constructed with *one* argument (x), with y still defaulting to 0. I don't think that's a useful capability, or even appropriate, so I prefer your new version. But I wouldn't bother to forward from the ClassOne() constructor to the ClassOne(int, int) constructor. I'd just initialize x and y to 0 right in the ClassOne() constructor, which is more efficient.

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