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GeneralRe: Character set Pin
Mircea Neacsu14-Sep-24 15:10
Mircea Neacsu14-Sep-24 15:10 
GeneralRe: Character set Pin
trønderen14-Sep-24 17:27
trønderen14-Sep-24 17:27 
GeneralRe: Character set Pin
Mircea Neacsu15-Sep-24 2:26
Mircea Neacsu15-Sep-24 2:26 
GeneralRe: Character set Pin
trønderen15-Sep-24 12:16
trønderen15-Sep-24 12:16 
GeneralRe: Character set Pin
Richard MacCutchan15-Sep-24 21:08
mveRichard MacCutchan15-Sep-24 21:08 
GeneralRe: Character set Pin
Mircea Neacsu16-Sep-24 2:41
Mircea Neacsu16-Sep-24 2:41 
GeneralRe: Character set Pin
jschell17-Sep-24 12:29
jschell17-Sep-24 12:29 
GeneralRe: Character set Pin
Richard MacCutchan14-Sep-24 21:34
mveRichard MacCutchan14-Sep-24 21:34 
I read your article on the use of UTF-8, but I have a point of (very slight) disagreement. The majority of Windows API calls have both UNICODE and ASCII versions, and the C and C++ runtimes are very much UTF-8 biased. So there is no need to make your projects UNICODE based, as there are only a few instances when you are forced to use Unicode strings. I used to write my applications so that I could easily build them either way, but gave that up and now manage the conversions for the odd functions that force me to use Unicode text.
GeneralRe: Character set Pin
Mircea Neacsu15-Sep-24 2:45
Mircea Neacsu15-Sep-24 2:45 
GeneralRe: Character set Pin
Richard MacCutchan15-Sep-24 2:58
mveRichard MacCutchan15-Sep-24 2:58 
GeneralRe: Character set Pin
trønderen15-Sep-24 12:19
trønderen15-Sep-24 12:19 
GeneralRe: Character set Pin
Mircea Neacsu17-Sep-24 13:49
Mircea Neacsu17-Sep-24 13:49 
GeneralRe: Character set Pin
jschell17-Sep-24 12:22
jschell17-Sep-24 12:22 
GeneralRe: Character set Pin
CPallini13-Sep-24 0:06
mveCPallini13-Sep-24 0:06 
GeneralRe: Character set Pin
Calin Negru13-Sep-24 1:32
Calin Negru13-Sep-24 1:32 
GeneralRe: Character set Pin
CPallini13-Sep-24 1:34
mveCPallini13-Sep-24 1:34 
GeneralRe: Character set Pin
trønderen14-Sep-24 6:48
trønderen14-Sep-24 6:48 
GeneralRe: Character set Pin
Calin Negru14-Sep-24 9:18
Calin Negru14-Sep-24 9:18 
GeneralRe: Character set Pin
k505414-Sep-24 10:15
mvek505414-Sep-24 10:15 
GeneralRe: Character set Pin
markkuk14-Sep-24 11:15
markkuk14-Sep-24 11:15 
QuestionREMOVED Pin
jana_hus7-Sep-24 7:12
jana_hus7-Sep-24 7:12 
AnswerRe: Addendum how to build real time events in Qt? Pin
Richard MacCutchan7-Sep-24 21:29
mveRichard MacCutchan7-Sep-24 21:29 
QuestionLooking for opinions on currency handling.... Pin
Jeremy Falcon2-Sep-24 8:20
professionalJeremy Falcon2-Sep-24 8:20 
GeneralRe: Looking for opinions on currency handling.... Pin
k50542-Sep-24 11:16
mvek50542-Sep-24 11:16 
GeneralRe: Looking for opinions on currency handling.... Pin
Jeremy Falcon2-Sep-24 11:35
professionalJeremy Falcon2-Sep-24 11:35 

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