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GeneralRe: Computer Graphics Convolutions Pin
Shao Voon Wong2-Feb-23 20:10
mvaShao Voon Wong2-Feb-23 20:10 
GeneralRe: Computer Graphics Convolutions Pin
BillWoodruff3-Feb-23 2:21
professionalBillWoodruff3-Feb-23 2:21 
GeneralRe: Computer Graphics Convolutions Pin
Phil J Pearson3-Feb-23 4:41
Phil J Pearson3-Feb-23 4:41 
GeneralRe: Computer Graphics Convolutions Pin
Richard MacCutchan3-Feb-23 5:30
mveRichard MacCutchan3-Feb-23 5:30 
GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes3-Feb-23 19:40
Brian L Hughes3-Feb-23 19:40 
GeneralRe: Computer Graphics Convolutions Pin
jschell3-Feb-23 5:35
jschell3-Feb-23 5:35 
GeneralRe: Computer Graphics Convolutions Pin
Jeremy Falcon3-Feb-23 7:18
professionalJeremy Falcon3-Feb-23 7:18 
GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes3-Feb-23 13:14
Brian L Hughes3-Feb-23 13:14 
I went through a OpenGL 3D tutorial start to finish. I haven't applied myself to try to adapt my current DX library to it. My library consists of handmade controls and dialog box panels to house them as well as the main surface to display a game. I was going to try make a 2D game out of it all, but it got stalled when I couldn't figure out why characters were glitching. I have text editor box, listview box, drop downs, RGB color picker, buttons, labels, BMP display, check and radio boxes. All of them rendered by hand. I tried my best to enable interface scaling on everything. Got it all working. Even made a match 3 game like Bejeweled where you slide blocks around and they disappear and the other blocks slide down to fill their place.

But the printed text sometimes appears garbled on the screen the edges look funny.

I could gut the DX, it's all in one c++ class and replace it with OpenGL, it'd take some time but it's doable.
GeneralRe: Computer Graphics Convolutions Pin
Jeremy Falcon6-Feb-23 6:20
professionalJeremy Falcon6-Feb-23 6:20 
GeneralRe: Computer Graphics Convolutions Pin
Gerry Schmitz3-Feb-23 7:27
mveGerry Schmitz3-Feb-23 7:27 
GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes3-Feb-23 13:40
Brian L Hughes3-Feb-23 13:40 
GeneralRe: Computer Graphics Convolutions Pin
Kate-X2576-Feb-23 4:50
Kate-X2576-Feb-23 4:50 
GeneralRe: Computer Graphics Convolutions Pin
rtischer82776-Feb-23 2:23
rtischer82776-Feb-23 2:23 
GeneralRe: Computer Graphics Convolutions Pin
Brian L Hughes6-Feb-23 13:16
Brian L Hughes6-Feb-23 13:16 
GeneralRe: Computer Graphics Convolutions Pin
Gary Wheeler6-Feb-23 3:12
Gary Wheeler6-Feb-23 3:12 
GeneralRe: Computer Graphics Convolutions Pin
Peter Shaw6-Feb-23 6:23
professionalPeter Shaw6-Feb-23 6:23 
GeneralRe: Computer Graphics Convolutions Pin
jochance6-Feb-23 9:19
jochance6-Feb-23 9:19 
GeneralWordle 594 Pin
StarNamer@work2-Feb-23 13:33
professionalStarNamer@work2-Feb-23 13:33 
GeneralRe: Wordle 594 Pin
Amarnath S2-Feb-23 14:24
professionalAmarnath S2-Feb-23 14:24 
GeneralRe: Wordle 594 Pin
Sandeep Mewara2-Feb-23 16:04
mveSandeep Mewara2-Feb-23 16:04 
GeneralRe: Wordle 594 Pin
Shane01032-Feb-23 17:47
Shane01032-Feb-23 17:47 
GeneralRe: Wordle 594 Pin
OriginalGriff2-Feb-23 19:50
mveOriginalGriff2-Feb-23 19:50 
GeneralRe: Wordle 594 Pin
pkfox2-Feb-23 21:15
professionalpkfox2-Feb-23 21:15 
GeneralRe: Wordle 594 Pin
Sander Rossel2-Feb-23 21:35
professionalSander Rossel2-Feb-23 21:35 
GeneralRe: Wordle 594 Pin
ChandraRam2-Feb-23 22:38
ChandraRam2-Feb-23 22:38 

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