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libpe: PE32/PE32+ Binaries Parsing Library

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17 Mar 2024MIT3 min read 81.2K   597   78   28
Library for parsing internal structures of PE32/PE32+ binary files.
This project details the functionality of "libpe," a C++ library enabling the manipulation and extraction of various data structures from PE32(x86) and PE32+(x64) binaries. It provides methods to access and retrieve different headers, tables, sections, and resource information.

Introduction

libpe is a lightweight and very fast library for parsing PE32(x86) and PE32+(x64) binaries, implemented as a C++20 module.

Table of Contents

Features

  • Works with both PE32(x86) and PE32+(x64) binaries
  • Obtains all PE32/PE32+ data structures:
    • MSDOS Header
    • «Rich» Header
    • NT/File/Optional Headers
    • Data Directories
    • Sections
    • Export Table
    • Import Table
    • Resource Table
    • Exceptions Table
    • Security Table
    • Relocations Table
    • Debug Table
    • TLS Table
    • Load Config Directory
    • Bound Import Table
    • Delay Import Table
    • COM Table

Pepper is one of the apps that is built on top of the libpe.

Usage

C++
import libpe;

int main() {
    libpe::Clibpe pe(L"C:\\myFile.exe"); //or pe.OpenFile(L"C:\\myFile.exe");
    const auto peImp = pe.GetImport();
    if(peImp) {
    ...
    }
    ...
}

Methods

OpenFile

C++
auto OpenFile(const wchar_t* pwszFile)->int;

Opens a file for further processing, until CloseFile is called or Clibpe object goes out of scope and file closes automatically in destructor.

C++
libpe::Clibpe pe;
if(pe.OpenFile(L"C:\\MyFile.exe") == PEOK) {
    ...
}

CloseFile()

C++
void CloseFile();

Explicitly closes file that was previously opened with the OpenFile(const wchar_t*). This method is invoked automatically in Clibpe destructor.

GetDOSHeader

C++
[[nodiscard]] auto GetDOSHeader()const->std::optional<IMAGE_DOS_HEADER>;

Returns a file's standard MSDOS header.

GetRichHeader

C++
[[nodiscard]] auto GetRichHeader()const->std::optional<PERICHHDR_VEC>;

Returns an array of the unofficial and undocumented so called «Rich» structures.

C++
struct PERICHHDR {
    DWORD dwOffset; //File's raw offset of the entry.
    WORD  wId;      //Entry Id.
    WORD  wVersion; //Entry version.
    DWORD dwCount;  //Amount of occurrences.
};
using PERICHHDR_VEC = std::vector<PERICHHDR>;

GetNTHeader

C++
[[nodiscard]] auto GetNTHeader()const->std::optional<PENTHDR>;

Returns a file's NT header.

C++
struct PENTHDR {
    DWORD dwOffset;   //File's raw offset of the header.
    union UNPENTHDR { //Union of either x86 or x64 NT header.
        IMAGE_NT_HEADERS32 stNTHdr32; //x86 Header.
        IMAGE_NT_HEADERS64 stNTHdr64; //x64 Header.
    } unHdr;
};

GetDataDirs

C++
[[nodiscard]] auto GetDataDirs()const->std::optional<PEDATADIR_VEC>;

Returns an array of file's Data directories structs.

C++
struct PEDATADIR {
    IMAGE_DATA_DIRECTORY stDataDir;  //Standard header.
    std::string          strSection; //Name of the section this directory 
                                     //resides in (points to).
};
using PEDATADIR_VEC = std::vector<PEDATADIR>;

GetSecHeaders

C++
[[nodiscard]] auto GetSecHeaders()const->std::optional<PESECHDR_VEC>;

Returns an array of file's Sections headers structs.

C++
struct PESECHDR {
    DWORD                dwOffset;   //File's raw offset of this section header descriptor.
    IMAGE_SECTION_HEADER stSecHdr;   //Standard section header.
    std::string          strSecName; //Section full name.
};
using PESECHDR_VEC = std::vector<PESECHDR>;

GetExport

C++
[[nodiscard]] auto GetExport()const->std::optional<PEEXPORT>;

Returns a file's Export information.

C++
struct PEEXPORTFUNC {
    DWORD       dwFuncRVA;        //Function RVA.
    DWORD       dwOrdinal;        //Function ordinal.
    DWORD       dwNameRVA;        //Name RVA.
    std::string strFuncName;      //Function name.
    std::string strForwarderName; //Function forwarder name.
};
struct PEEXPORT {
    DWORD                     dwOffset;      //File's raw offset of the 
                                             //Export header descriptor.
    IMAGE_EXPORT_DIRECTORY    stExportDesc;  //Standard export header descriptor.
    std::string               strModuleName; //Actual module name.
    std::vector<PEEXPORTFUNC> vecFuncs;      //Array of the exported functions struct.	
};

Example

C++
libpe::Clibpe pe(L"PATH_TO_PE_FILE");
const auto peExport = pe.GetExport();
if (!peExport) {
    return;
}

peExport->stExportDesc;  //IMAGE_EXPORT_DIRECTORY struct.
peExport->strModuleName; //Export module name.
peExport->vecFuncs;      //Vector of exported functions.

for (const auto& itFuncs : peExport->vecFuncs) {
    itFuncs.strFuncName;      //Function name.
    itFuncs.dwOrdinal;        //Ordinal.
    itFuncs.dwFuncRVA;        //Function RVA.
    itFuncs.strForwarderName; //Forwarder name.
}

GetImport

C++
[[nodiscard]] auto GetImport()const->std::optional<PEIMPORT_VEC>;

Returns an array of file's Import table entries.

C++
struct PEIMPORTFUNC {
    union UNPEIMPORTTHUNK {
    	IMAGE_THUNK_DATA32 stThunk32; //x86 standard thunk.
	    IMAGE_THUNK_DATA64 stThunk64; //x64 standard thunk.
	} unThunk;
    IMAGE_IMPORT_BY_NAME stImpByName; //Standard IMAGE_IMPORT_BY_NAME struct
    std::string          strFuncName; //Function name.
};
struct PEIMPORT {
    DWORD                     dwOffset;      //File's raw offset of the Import descriptor.
    IMAGE_IMPORT_DESCRIPTOR   stImportDesc;  //Standard Import descriptor.
    std::string               strModuleName; //Imported module name.
    std::vector<PEIMPORTFUNC> vecImportFunc; //Array of imported functions.
};
using PEIMPORT_VEC = std::vector<PEIMPORT>;

Example

C++
libpe::Clibpe pe(L"C:\\Windows\\notepad.exe");
const auto peImp = pe.GetImport();
if (!peImp) {
    return -1;
}

for (const auto& itModule : *peImp) { //Cycle through all imports that 
                                      //this PE file contains.
    std::cout << std::format("{}, Imported funcs: {}\r\n", 
                 itModule.strModuleName, itModule.vecImportFunc.size());
    for (const auto& itFuncs : itModule.vecImportFunc) { //Cycle through all 
                                   //the functions imported from itModule module.
        itFuncs.strFuncName;       //Imported function name.
        itFuncs.stImpByName;       //IMAGE_IMPORT_BY_NAME struct for this function.
        itFuncs.unThunk.stThunk32; //Union of IMAGE_THUNK_DATA32 
                                   //or IMAGE_THUNK_DATA64 (depending on the PE type).
    }
}

GetResources

C++
[[nodiscard]] auto GetResources()const->std::optional<PERESROOT>;

Returns all file's resources.

Example

The next code snippet populates std::wstring with all resources' types and names that PE binary possesses, and prints it to the standard std::wcout.

C++
#include <format>
#include <iostream>
#include <string>

import libpe;
using namespace libpe;

int main()
{
    libpe::Clibpe pe;
    if (pe.OpenFile(L"C:\\Windows\\notepad.exe") != PEOK) {
        return -1;
    }

    const auto peResRoot = pe.GetResources();
    if (!peResRoot) {
        return -1;
    }

    std::wstring wstrResData; //This wstring will contain all resources by name.
    for (const auto& iterRoot : peResRoot->vecResData) { //Main loop to extract Resources.
        auto ilvlRoot = 0;
        auto pResDirEntry = &iterRoot.stResDirEntry; //ROOT IMAGE_RESOURCE_DIRECTORY_ENTRY
        if (pResDirEntry->NameIsString) {
            wstrResData += std::format
                           (L"Entry: {} [Name: {}]\r\n", ilvlRoot, iterRoot.wstrResName);
        }
        else {
            if (const auto iter = MapResID.find(pResDirEntry->Id); iter != MapResID.end()) {
                wstrResData += std::format(L"Entry: {} [Id: {}, {}]\r\n", 
                                           ilvlRoot, pResDirEntry->Id, iter->second);
            }
            else {
                wstrResData += std::format(L"Entry: {} [Id: {}]\r\n", ilvlRoot, 
                                           pResDirEntry->Id);
            }
        }

        if (pResDirEntry->DataIsDirectory) {
            auto ilvl2 = 0;
            auto pstResLvL2 = &iterRoot.stResLvL2;
            for (const auto& iterLvL2 : pstResLvL2->vecResData) {
                pResDirEntry = &iterLvL2.stResDirEntry; //Level 2 
                                                        //IMAGE_RESOURCE_DIRECTORY_ENTRY
                if (pResDirEntry->NameIsString) {
                    wstrResData += std::format(L"    Entry: {}, 
                                   Name: {}\r\n", ilvl2, iterLvL2.wstrResName);
                }
                else {
                    wstrResData += std::format(L"    Entry: {}, Id: {}\r\n", 
                                               ilvl2, pResDirEntry->Id);
                }

                if (pResDirEntry->DataIsDirectory) {
                    auto ilvl3 = 0;
                    auto pstResLvL3 = &iterLvL2.stResLvL3;
                    for (const auto& iterLvL3 : pstResLvL3->vecResData) {
                        pResDirEntry = &iterLvL3.stResDirEntry; //Level 3 
                                       // IMAGE_RESOURCE_DIRECTORY_ENTRY
                        if (pResDirEntry->NameIsString) {
                            wstrResData += std::format(L"        Entry: {}, 
                                        Name: {}\r\n", ilvl3, iterLvL3.wstrResName);
                        }
                        else {
                            wstrResData += std::format(L"        Entry: {}, 
                                           lang: {}\r\n", ilvl3, pResDirEntry->Id);
                        }
                        ++ilvl3;
                    }
                }
                ++ilvl2;
            }
        }
        ++ilvlRoot;
    }
    std::wcout << wstrResData;

GetExceptions

C++
[[nodiscard]] auto GetExceptions()const->std::optional<PEEXCEPTION_VEC>;

Returns an array of file's Exception entries.

C++
struct PEEXCEPTION {
    DWORD                         dwOffset;           //File's raw offset of the 
                                                      //exceptions descriptor.
    _IMAGE_RUNTIME_FUNCTION_ENTRY stRuntimeFuncEntry; //Standard 
                                                // _IMAGE_RUNTIME_FUNCTION_ENTRY header.
};
using PEEXCEPTION_VEC = std::vector<PEEXCEPTION>;

GetSecurity

C++
[[nodiscard]] auto GetSecurity()const->std::optional<PESECURITY_VEC>;

Returns an array of file's Security entries.

C++
struct PEWIN_CERTIFICATE { //Full replica of the WIN_CERTIFICATE 
                           //struct from the <WinTrust.h>.
    DWORD dwLength;
    WORD  wRevision;
    WORD  wCertificateType;
    BYTE  bCertificate[1];
};
struct PESECURITY {
    DWORD             dwOffset;  //File's raw offset of this security descriptor.
    PEWIN_CERTIFICATE stWinSert; //Standard WIN_CERTIFICATE struct.
};
using PESECURITY_VEC = std::vector<PESECURITY>;

GetRelocations

C++
[[nodiscard]] auto GetRelocations()const->std::optional<PERELOC_VEC>;

Returns an array of file's relocation information.

C++
struct PERELOCDATA {
    DWORD dwOffset;     //File's raw offset of the Relocation data descriptor.
    WORD  wRelocType;   //Relocation type.
    WORD  wRelocOffset; //Relocation offset (Offset the relocation must be applied to.)
};
struct PERELOC {
    DWORD                    dwOffset;     //File's raw offset of the 
                                           //Relocation descriptor.
    IMAGE_BASE_RELOCATION    stBaseReloc;  //Standard IMAGE_BASE_RELOCATION header.
    std::vector<PERELOCDATA> vecRelocData; //Array of the Relocation data struct.
};
using PERELOC_VEC = std::vector<PERELOC>;

GetDebug

C++
[[nodiscard]] auto GetDebug()const->std::optional<PEDEBUG_VEC>;

Returns an array of file's Debug entries.

C++
struct PEDEBUGDBGHDR {
    //dwHdr[6] is an array of the first six DWORDs of 
    //IMAGE_DEBUG_DIRECTORY::PointerToRawData data (Debug info header).
    //Their meaning varies depending on dwHdr[0] (Signature) value.
    //If dwHdr[0] == 0x53445352 (Ascii "RSDS") it's PDB 7.0 file:
    // Then dwHdr[1]-dwHdr[4] is GUID (*((GUID*)&dwHdr[1])). dwHdr[5] is Counter/Age.
    //If dwHdr[0] == 0x3031424E (Ascii "NB10") it's PDB 2.0 file:
    // Then dwHdr[1] is Offset. dwHdr[2] is Time/Signature. dwHdr[3] is Counter/Age.
    DWORD       dwHdr[6];
    std::string strPDBName;               //PDB file name/path.
};
struct PEDEBUG {
    DWORD                 dwOffset;       //File's raw offset of the Debug descriptor.
    IMAGE_DEBUG_DIRECTORY stDebugDir;     //Standard IMAGE_DEBUG_DIRECTORY header.
    PEDEBUGDBGHDR         stDebugHdrInfo; //Debug info header.
};
using PEDEBUG_VEC = std::vector<PEDEBUG>;

GetTLS

C++
[[nodiscard]] auto GetTLS()const->std::optional<PETLS>;

Returns file's Thread Local Storage information.

C++
struct PETLS {
    DWORD              dwOffset;          //File's raw offset of the TLS header descriptor.
    union UNPETLS {
    	IMAGE_TLS_DIRECTORY32 stTLSDir32; //x86 standard TLS header.
    	IMAGE_TLS_DIRECTORY64 stTLSDir64; //x64 TLS header.
    } unTLS;
    std::vector<DWORD> vecTLSCallbacks;   //Array of the TLS callbacks.
};

GetLoadConfig

C++
[[nodiscard]] auto GetLoadConfig()const->std::optional<PELOADCONFIG>;

Returns file's Load Config Directory info.

C++
struct PELOADCONFIG {
    DWORD dwOffset;                            //File's raw offset of the LCD descriptor.
    union UNPELOADCONFIG {
    	IMAGE_LOAD_CONFIG_DIRECTORY32 stLCD32; //x86 LCD descriptor.
    	IMAGE_LOAD_CONFIG_DIRECTORY64 stLCD64; //x64 LCD descriptor.
    } unLCD;
};

GetBoundImport

C++
[[nodiscard]] auto GetBoundImport()const->std::optional<PEBOUNDIMPORT_VEC>;

Returns an array of file's Bound Import entries.

C++
struct PEBOUNDFORWARDER {
    DWORD                     dwOffset;              //File's raw offset of the 
                                                     //Bound Forwarder descriptor.
    IMAGE_BOUND_FORWARDER_REF stBoundForwarder;      //Standard 
                                                     //IMAGE_BOUND_FORWARDER_REF struct.
    std::string               strBoundForwarderName; //Bound forwarder name.
};
struct PEBOUNDIMPORT {
    DWORD                         dwOffset;          //File's raw offset of the 
                                                     //Bound Import descriptor.
    IMAGE_BOUND_IMPORT_DESCRIPTOR stBoundImpDesc;    //Standard 
                                                     //IMAGE_BOUND_IMPORT_DESCRIPTOR struct.
    std::string                   strBoundName;      //Bound Import name.
    std::vector<PEBOUNDFORWARDER> vecBoundForwarder; //Array of the Bound Forwarder structs.
};
using PEBOUNDIMPORT_VEC = std::vector<PEBOUNDIMPORT>;

GetDelayImport

C++
[[nodiscard]] auto GetDelayImport()const->std::optional<PEDELAYIMPORT_VEC>;

Returns an array of file's Delay Import entries.

C++
struct PEDELAYIMPORTFUNC {
    union UNPEDELAYIMPORTTHUNK {
        struct x32 {
            IMAGE_THUNK_DATA32 stImportAddressTable;      //x86 Import Address Table struct.
            IMAGE_THUNK_DATA32 stImportNameTable;         //x86 Import Name Table struct.
            IMAGE_THUNK_DATA32 stBoundImportAddressTable; //x86 Bound Import Address 
                                                          //Table struct.
            IMAGE_THUNK_DATA32 stUnloadInformationTable;  //x86 Unload Information 
                                                          //Table struct.
        } st32;
        struct x64 {
            IMAGE_THUNK_DATA64 stImportAddressTable;      //x64 Import Address 
                                                          //Table struct.
            IMAGE_THUNK_DATA64 stImportNameTable;         //x64 Import Name Table struct.
            IMAGE_THUNK_DATA64 stBoundImportAddressTable; //x64 Bound Import Address 
                                                          //Table struct
            IMAGE_THUNK_DATA64 stUnloadInformationTable;  //x64 Unload Information 
                                                          //Table struct.
        } st64;
    } unThunk;
    IMAGE_IMPORT_BY_NAME stImpByName; //Standard IMAGE_IMPORT_BY_NAME struct.
    std::string          strFuncName; //Function name.
};
struct PEDELAYIMPORT {
    DWORD                          dwOffset;        //File's raw offset of this 
                                                    //Delay Import descriptor.
    IMAGE_DELAYLOAD_DESCRIPTOR     stDelayImpDesc;  //Standard IMAGE_DELAYLOAD_DESCRIPTOR 
                                                    //struct.
    std::string                    strModuleName;   //Import module name.
    std::vector<PEDELAYIMPORTFUNC> vecDelayImpFunc; //Array of the Delay Import 
                                                    //module functions.
};
using PEDELAYIMPORT_VEC = std::vector<PEDELAYIMPORT>;

GetCOMDescriptor

C++
[[nodiscard]] auto GetCOMDescriptor()const->std::optional<PECOMDESCRIPTOR>;

Gets file's .NET info.

C++
struct PECOMDESCRIPTOR {
    DWORD              dwOffset; //File's raw offset of the IMAGE_COR20_HEADER descriptor.
    IMAGE_COR20_HEADER stCorHdr; //Standard IMAGE_COR20_HEADER struct.
};

Helper Methods

These freestanding methods do not need an active Clibpe object with an opened file. They instead take references to the previously obtained structures.

GetFileType

C++
[[nodiscard]] inline constexpr auto GetFileType(const PENTHDR& stNTHdr)->EFileType

Returns PE file type in form of the EFileType enum.

C++
enum class EFileType : std::uint8_t {
    UNKNOWN = 0, PE32, PE64, PEROM
};

GetImageBase

C++
[[nodiscard]] inline constexpr auto GetImageBase(const PENTHDR& stNTHdr)->ULONGLONG

Returns file's Image Base.

GetOffsetFromRVA

C++
[[nodiscard]] inline constexpr auto GetOffsetFromRVA
              (ULONGLONG ullRVA, const PESECHDR_VEC& vecSecHdr)->DWORD

Converts file's RVA to the file's physical raw offset on disk.

FlatResources

C++
[[nodiscard]] inline constexpr auto FlatResources(const PERESROOT& stResRoot)

This function is kind of a light version of the GetResources method. It takes PERESROOT struct returned by the GetResources, and returns std::vector of PERESFLAT structures.
PERESFLAT is a light struct that only possesses pointers to an actual resources data, unlike heavy PERESROOT. FlatResources flattens all resources, making accessing them more convenient.

C++
struct PERESFLAT {
    std::span<const std::byte> spnData { };    //Resource data.
    std::wstring_view          wsvTypeStr { }; //Resource Type name.
    std::wstring_view          wsvNameStr { }; //Resource Name name (resource itself name).
    std::wstring_view          wsvLangStr { }; //Resource Lang name.
    WORD                       wTypeID { };    //Resource Type ID 
                                               //(RT_CURSOR, RT_BITMAP, etc...).
    WORD                       wNameID { };    //Resource Name ID (resource itself ID).
    WORD                       wLangID { };    //Resource Lang ID.
};
using PERESFLAT_VEC = std::vector<PERESFLAT>;

Maps

A PE file consists of many structures, they in turn possess many fields, some of which have predefined values.
These maps are meant to alleviate such fields' conversion to a human-reading format. They are simple std::unordered_map<DWORD, std::wstring_view> maps.

Note that some fields can only have one value, while the others can combine many values with a bitwise or | operation.

MapFileHdrMachine

This map forms one of the values from IMAGE_NT_HEADERS::IMAGE_FILE_HEADER::Machine field.

MapFileHdrCharact

This map forms one or more values from IMAGE_NT_HEADERS::IMAGE_FILE_HEADER::Characteristics field.

C++
const auto pNTHdr = m_pLibpe->GetNTHeader();
const auto pDescr = &pNTHdr->unHdr.stNTHdr32.FileHeader; //Same for both x86/x64.
std::wstring  wstrCharact;
for (const auto& flags : MapFileHdrCharact) {
    if (flags.first & pDescr->Characteristics) {
        wstrCharact += flags.second;
        wstrCharact += L"\n";
    }
}

MapOptHdrMagic

This map forms one of the values from IMAGE_NT_HEADERS::IMAGE_OPTIONAL_HEADER::Magic field.

MapOptHdrSubsystem

This map forms one of the values from IMAGE_NT_HEADERS::IMAGE_OPTIONAL_HEADER::Subsystem field.

MapOptHdrDllCharact

This map forms one or more values from IMAGE_NT_HEADERS::IMAGE_OPTIONAL_HEADER::DllCharacteristics field.

C++
const auto pNTHdr = m_pLibpe->GetNTHeader();
const auto pOptHdr = &pNTHdr->unHdr.stNTHdr32.OptionalHeader //For x64: 
                                       //pNTHdr->unHdr.stNTHdr64.OptionalHeader
std::wstring wstrCharact;
for (const auto& flags : MapOptHdrDllCharact) {
    if (flags.first & pOptHdr->DllCharacteristics) {
        wstrCharact += flags.second;
        wstrCharact += L"\n";
    }
}

MapSecHdrCharact

This map forms one or more values from IMAGE_SECTION_HEADER::Characteristics field.

C++
const auto pSecHeaders = m_pLibpe->GetSecHeaders();
std::wstring wstrCharact;
auto IdOfSection = 0; //ID of desired section.
for (const auto& flags : MapSecHdrCharact) {
    if (flags.first & pSecHeaders->at(IdOfSection).stSecHdr.Characteristics) {
        wstrCharact += flags.second;
        wstrCharact += L"\n";
    }
}

MapResID

This map forms one of the values from IMAGE_RESOURCE_DIRECTORY_ENTRY::Id field.

MapWinCertRevision

This map forms one of the values from WIN_CERTIFICATE::wRevision field.

MapWinCertType

This map forms one of the values from WIN_CERTIFICATE::wCertificateType field.

MapRelocType

This map forms one of the values from PERELOCDATA::wRelocType field.

MapDbgType

This map forms one of the values from IMAGE_DEBUG_DIRECTORY::Type field.

MapTLSCharact

This map forms one of the values from IMAGE_TLS_DIRECTORY::Characteristics field.

MapLCDGuardFlags

This map forms one or more values from IMAGE_LOAD_CONFIG_DIRECTORY::GuardFlags field.

C++
const auto pLCD = m_pLibpe->GetLoadConfig();
const auto pPELCD = &pLCD->unLCD.stLCD32; //For x64: pLCD->unLCD.stLCD64
std::wstring wstrGFlags;
for (const auto& flags : MapLCDGuardFlags) {
    if (flags.first & pPELCD->GuardFlags) {
        wstrGFlags += flags.second;
        wstrGFlags += L"\n";
    }
}

MapCOR20Flags

This map forms one or more values from IMAGE_COR20_HEADER::Flags field.

C++
const auto pCOMDesc = m_pLibpe->GetCOMDescriptor();
std::wstring wstrFlags;
for (const auto& flags : MapCOR20Flags) {
    if (flags.first & pCOMDesc->stCorHdr.Flags) {
        wstrFlags += flags.second;
        wstrFlags += L"\n";
    }
}
This article was originally posted at https://github.com/jovibor/libpe

License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Zaire Zaire
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Comments and Discussions

 
SuggestionComment/Uncomment Pin
soho31-Oct-19 2:12
soho31-Oct-19 2:12 
GeneralRe: Comment/Uncomment Pin
Jovibor31-Oct-19 6:30
Jovibor31-Oct-19 6:30 
BugWrong github URL Pin
Alexandre Bencz12-Sep-19 14:20
Alexandre Bencz12-Sep-19 14:20 
GeneralRe: Wrong github URL Pin
Jovibor12-Sep-19 14:57
Jovibor12-Sep-19 14:57 
GeneralRe: Wrong github URL Pin
Red1_KM22-Sep-19 8:28
professionalRed1_KM22-Sep-19 8:28 
QuestionHox Add MFC control like Dlg About Pin
Apprieu (Apprieu)9-Sep-19 5:20
Apprieu (Apprieu)9-Sep-19 5:20 
AnswerRe: Hox Add MFC control like Dlg About Pin
Jovibor9-Sep-19 6:22
Jovibor9-Sep-19 6:22 
AnswerRe: Hox Add MFC control like Dlg About Pin
default-writer14-Sep-22 2:47
default-writer14-Sep-22 2:47 
You can easily add this .h file in *.hpp file to include in cached section of your own compiler header cache, and use it as usual c code, also add .obj and .lib files to INCLUDE and LIB variables path to compiler and linker

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