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GeneralRe: OpenGL removing "objects" - how ? Pin
Graham Breach10-Apr-20 6:45
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GeneralSOLVED Re: OpenGL removing "objects" - how ? Pin
Vaclav_10-Apr-20 7:08
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GeneralRe: OpenGL removing "objects" - how ? Pin
jhonaa22-Mar-22 1:23
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AnswerRe: OpenGL removing "objects" - how ? Pin
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Questiongraphviz - pinning individual graphic elements, i.e. forcing their placement? Pin
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QuestionInfographics Pin
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QuestionCreate 2D graphics editor Pin
Member 1455869629-Aug-19 0:51
Member 1455869629-Aug-19 0:51 
Hello,

I am trying to develop a 2D graphics editor on C#.
In that editor I want continuous co-ordinates where ever the mouse hovers.
I tried using Graphics class in C# but it uses the screen co-ordinates.
Instead I want to use world co-ordinates to draw different shapes.
(Some what like a Autocad Editor, but I don't want to include the complex functionalities)
How can I achieve that?
AnswerRe: Create 2D graphics editor Pin
Richard MacCutchan29-Aug-19 2:33
mveRichard MacCutchan29-Aug-19 2:33 
GeneralRe: Create 2D graphics editor Pin
Chandigarh Girl2-Sep-19 23:36
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AnswerRe: Create 2D graphics editor Pin
Regina Hawk1-Sep-19 23:47
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QuestionShould a Web designer use coding or just PSD/XD Template Pin
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Questionopengl (openTK) Pin
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AnswerRe: opengl (openTK) Pin
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QuestionOpenGL GLFW/SDL emdeded into WinForms/WPF Pin
Member 1403803230-Oct-18 4:17
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QuestionHow do I convert iTextSharp text to outline (vectorize)? Pin
Jakob Farian Krarup6-Jun-18 19:38
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AnswerRe: How do I convert iTextSharp text to outline (vectorize)? Pin
Jakob Farian Krarup8-Jun-18 2:05
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AnswerRe: Graphics.FillPath( Brush, GraphicsPath ) does not fill a simple P Pin
Eddy Vluggen29-May-18 23:57
professionalEddy Vluggen29-May-18 23:57 
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