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GeneralRe: Always on top (Task Manager) C# Pin
Rainsey Long25-Mar-15 7:01
Rainsey Long25-Mar-15 7:01 
GeneralRe: Always on top (Task Manager) C# Pin
Richard MacCutchan25-Mar-15 7:58
mveRichard MacCutchan25-Mar-15 7:58 
Questionwhere is WINVER set (resolved) Pin
bkelly1323-Mar-15 8:43
bkelly1323-Mar-15 8:43 
AnswerRe: where is WINVER set Pin
Richard MacCutchan23-Mar-15 22:27
mveRichard MacCutchan23-Mar-15 22:27 
AnswerRe: where is WINVER set Pin
Theo Buys2-Apr-15 0:27
Theo Buys2-Apr-15 0:27 
GeneralRe: where is WINVER set Pin
bkelly134-Apr-15 9:11
bkelly134-Apr-15 9:11 
QuestionUnicode and codeproject article Pin
bkelly1325-Feb-15 10:30
bkelly1325-Feb-15 10:30 
AnswerRe: Unicode and codeproject article Pin
Daniel Pfeffer25-Feb-15 21:02
professionalDaniel Pfeffer25-Feb-15 21:02 
1. All current versions of Windows fully support Unicode. You should use ANSI functions only if your code needs to run on the Windows 95/98/Me series. In standard C++, this typically means using std::wstring rather than std::string.

2. Your UI should definitely be in Unicode. This makes translating your code to run in a different language much easier. However, Internationalization (I18n) and Localization (L10n) are separate topics.

3. Your text data storage should use UTF-8 encoding or something similar. Not only will this save storage for the common (in the Americas and Europe) case of Latin characters, but it is a well-defined coding that is portable across any display language that you are likely to use.
If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time - a tremendous whack.

--Winston Churchill

GeneralRe: Unicode and codeproject article Pin
bkelly1326-Feb-15 3:34
bkelly1326-Feb-15 3:34 
GeneralRe: Unicode and codeproject article Pin
bkelly1328-Feb-15 10:36
bkelly1328-Feb-15 10:36 
GeneralRe: Unicode and codeproject article Pin
Daniel Pfeffer28-Feb-15 11:52
professionalDaniel Pfeffer28-Feb-15 11:52 
GeneralRe: Unicode and codeproject article Pin
Richard MacCutchan28-Feb-15 21:22
mveRichard MacCutchan28-Feb-15 21:22 
GeneralRe: Unicode and codeproject article Pin
Daniel Pfeffer28-Feb-15 22:12
professionalDaniel Pfeffer28-Feb-15 22:12 
GeneralRe: Unicode and codeproject article Pin
Richard MacCutchan28-Feb-15 22:15
mveRichard MacCutchan28-Feb-15 22:15 
GeneralRe: Unicode and codeproject article Pin
Daniel Pfeffer28-Feb-15 22:19
professionalDaniel Pfeffer28-Feb-15 22:19 
GeneralRe: Unicode and codeproject article Pin
Richard MacCutchan1-Mar-15 1:42
mveRichard MacCutchan1-Mar-15 1:42 
GeneralRe: Unicode and codeproject article Pin
bkelly131-Mar-15 5:39
bkelly131-Mar-15 5:39 
GeneralRe: Unicode and codeproject article Pin
Richard MacCutchan1-Mar-15 6:13
mveRichard MacCutchan1-Mar-15 6:13 
GeneralRe: Unicode and codeproject article Pin
bkelly131-Mar-15 15:51
bkelly131-Mar-15 15:51 
GeneralRe: Unicode and codeproject article Pin
Theo Buys13-Apr-15 4:27
Theo Buys13-Apr-15 4:27 
QuestionCAsyncSocket::Connect( (LPCTSTR) m_address, m_port_number ) Pin
bkelly1324-Feb-15 10:50
bkelly1324-Feb-15 10:50 
AnswerRe: CAsyncSocket::Connect( (LPCTSTR) m_address, m_port_number ) Pin
Richard MacCutchan24-Feb-15 22:30
mveRichard MacCutchan24-Feb-15 22:30 
GeneralRe: CAsyncSocket::Connect( (LPCTSTR) m_address, m_port_number ) Pin
bkelly1325-Feb-15 4:32
bkelly1325-Feb-15 4:32 
GeneralRe: CAsyncSocket::Connect( (LPCTSTR) m_address, m_port_number ) Pin
Richard MacCutchan25-Feb-15 5:02
mveRichard MacCutchan25-Feb-15 5:02 
GeneralRe: CAsyncSocket::Connect( (LPCTSTR) m_address, m_port_number ) Pin
bkelly1325-Feb-15 5:07
bkelly1325-Feb-15 5:07 

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