_Maxxx_ wrote:The tabs in the control layer seem to be ok , not too many of them and the contents look like they're obviously related - but I can imagine a user having to switch between tabs frequently while they play around with colours.
That would only be an issue on the advanced form, but it I don't see a resolution to that.
_Maxxx_ wrote:You seem to have two panels headed 'select Paint System' on the General tab, which may be confusing
The "General" tab is on the simple form, and I simply couldn't think of a better name for it since it holds ALL of the controls on a single tab that had to be broken into different tabs on the advanced form.
The idea is that they will either use the advanced for or the simple form, but not both. In fact, each form is its own version of the same thing.
_Maxxx_ wrote:Personally, looking at the form layout, I would probably make each of the user controls (for I assume that's what they are) collapsible and and re-positionable, and have only one tab (plus maybe the info tab - you don't show that in the screen shot so can't tell)
I can't make them collapsible because one of the tab pages has so many (large) controls on it that they wouldn't fit in the space available.
_Maxxx_ wrote:Then if you wanted to be flash you could have them dockable - so the user could drag them out into their own windows...
To be honest, I was considering making the weapon panel (the panel that shows the environment image with the weapon overlay) a floating window, separate from the controls, but I figured that if someone was already complaining about the size of the app, it wouldn't make much sense to go through the hassle of tying the two forms together.
Thanks for the input. Even though I essentially shot down all your ideas, it gave me stuff to think about, and that's a good thing.
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