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Joel Ivory Johnson - Professional Profile



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I attended Southern Polytechnic State University and earned a Bachelors of Science in Computer Science and later returned to earn a Masters of Science in Software Engineering. I've largely developed solutions that are based on a mix of Microsoft technologies with open source technologies mixed in. I've got an interest in astronomy and you'll see that interest overflow into some of my code project articles from time to time.



Twitter:@j2inet

Instagram: j2inet


 

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The CodeProject Authors are a group of talented technical writers who create articles and whitepapers for some of the biggest companies in the industry. Under our ContentLab.io unit we reach out to those who need content written but lack the time, expertise or resources to complete the work.

Looking to earn a little extra and get connected to, and be featured on, the websites of the companies whose technologies you know and love? If you can write well and are efficient with time then send us an email at info@contentlab.io.
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GeneralInstalling Visual Studio Code on the Raspberry Pi and NVIDIA Jetson Pin
Joel Ivory Johnson26-Oct-20 11:11
professionalJoel Ivory Johnson26-Oct-20 11:11 
GeneralDone with Skyhook, Onto Newer Things Pin
Joel Ivory Johnson12-Jan-09 12:49
professionalJoel Ivory Johnson12-Jan-09 12:49 
GeneralWindows Mobile Development Pin
Joel Ivory Johnson14-Dec-08 10:58
professionalJoel Ivory Johnson14-Dec-08 10:58 

In responding to a question on the MSDN forums I wrote the following. I thought it to be a particularly useful response for some people so I decided to repost it here.


http://social.msdn.microsoft.com/Forums/en-US/windowsmobiledev/thread/e456f435-5dc8-45ea-83d4-3aafb036ef9f

In my opinion Microsoft is the best company around when it comes to supporting developers. Information on the general Windows Mobile APIs are freely available to everyone; no registration or fees required.  The source code is not open, but a majority of the APIs are publically documented. You can find these APIs reference on the Windows Mobile Development Center in MSDN.  For Windows Mobile I could divide the APIs into one of 2 categories; native and managed. 

If you are just starting with Windows Mobile development you will want to use the Managed APIs.  All of these APIs are implemented through .Net.  When using these APIs a lot of low level tasks such as some aspects of memory management are taken care of for you.  The Native APIs give one direct access to more of the device at the cost of less protection from one's mistakes and more effort being demanded to perform certain tasks.  Since versions of the .Net framework are supported on both the desktop and on windows mobile devices you may want to start with some simple desktop application development with .Net before developing on a Windows Mobile device.  After getting a foundation in the .Net framework pick up the book "Microsoft Mobile Development Handbook" by Andy Wigley, Daniel Moth, and Peter Foor.


The bear minimum toolset that one would need to develop for Windows Mobile would be the .Net framework and one of the Windows Mobile SDKs.  These are free downloads.  However, I would strongly encourage you to invest in Visual Studio 2008 Professional.  It will provide a much more complete development environment then using the command line tools of the SDK.

You usually have access to the file system of a Windows Mobile device (though some businesses or phone carriers may restrict certain areas of the device for their own security or policy reasons). giving you the ability to copy programs to the device as desired.


Other sources of information include



Joel Ivory Johnson
My site: J2i.net


GeneralWifi location Pin
Joel Ivory Johnson31-Jul-08 13:08
professionalJoel Ivory Johnson31-Jul-08 13:08 
GeneralTelnet for Windows Mobile 5 Pin
Joel Ivory Johnson5-Aug-07 12:25
professionalJoel Ivory Johnson5-Aug-07 12:25 

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