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Hi.
i want to find all * characters in a string and showing them red color in a richtextbox. How can i do that?
string str = "asd***asd***dfg***wer**";
in a richtextbox;
asd***asd***dfg***wer** --->(bold characters should be red)
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A solution:
1. Convert the string to char array
2. Iterate through the char array
3. Compare each char from the array with the char *
3.1. if TRUE: write with red color into the richTextBox control
3.2. if FALSE: write current char to richTextBox control
This is it!
Cheer's,
Alex Manolescu
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You can skip 1 and just enumerate the string as it is.
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Hi,
there are two ways to get there:
1. using the RTB Control:
locate the substring of interest (maybe with Find), select it (SelectionStart, SelectionLength), set its color (SelectionColor)
2. using the RTF text string:
get the RTF property
assuming there is an appropriate color table present already with "red" at position 1, replace * by \cf1 *\cf0
set the RTF property again
BTW: inserting a colortable is doable too; create a real RTF file with WordPad, make sure it contains red text, save the file, then use Notepad to see how RTF encodes its commands.
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Isnt there any sample code?
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Hi All
I am creating an application in order to get the DOM info of a Web Page.
I cannot extract a TBODY tag using my application.
I am using
*the control WebBrowser shipped by Visual Studio
*a reference to the Com Microsoft.mshtml 7.0.3300.0
If I use the "Internet Explorer Developer Toolbar" I can see all information I need.
The <TBODY> tag has id "tbody_rank_by_level" and carries a list of <TR> tags full of data
that are showed in attributes innertHTML and innertText.
Using the code below innertHtml and innertText are both null.
What I am doing wrong?
mshtml.IHTMLDocument3 domDoc = this.webBrowser.Document.DomDocument as mshtml.IHTMLDocument3;
mshtml.IHTMLElement element = domDoc.getElementById("tbody_rank_by_level");
String innerHtml = element.innerHTML;
String innerText = element.innerText;
modified on Monday, January 11, 2010 3:07 PM
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Hello,
I'm wondering if there is any built in function in c# .net that can write/insert a string over/into another string and based on a "transparent" character parts of the first string is preserved?
You have two strings, strA and strB.
strA is the "base" string and strB is the "outside" string we want to merge into strA. strB overwrites strA unless the character is a blank space character.
I could/will create my own function that accomplish this but I'm curios if there's any build in c# .net function that does this. Is there any name for such operation?
Here are some examples of how I want to merge the strings:
Example 1:
string strA = "This is string A";
string strB = " This is string B";
Example 2: "Transparent blank space character"
string strA = "This is string A";
string strB = " This is string B";
Example 3:
string strA = "This is string A and it is longer then string B";
string strB = " This is string B";
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There's no built in method to do this. You'd at least, have to try a Regular Expression to do something like this. I have no idea how since I'm no RegEx expert.
But, it wouldn't be hard to implement something like this yourself. I'll give you a hint: StringBuilder is perfect for this.
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for example 1:
String str = strA.Trim() + " " + strB.Trim();
for other examples, you need to implement on your own.
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how can i create an xml file by filling a datagrid .. to note here that we have to create an unexisting xml file... and i want to know how to name the datagrid tables and add rows knowing how much rows does the user want to add
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Hey,
I'm trying to make a program to automaticly check my downloads (because the internal Grabit-check annoise me and I wan't some practice).
I create a new thread for par2cmdline and can get information from the commandline except for this block:
There are 1 recoverable files and 0 other files.
The block size used was 384000 bytes.
There are a total of 282 data blocks.
The total size of the data files is 108185219 bytes
I only recieve the last line [The total size of the data files is 108185219 bytes] but i need the first one.
Here's a piece of my code:
ProcessStartInfo info = new ProcessStartInfo();
info.FileName = "par2";
info.Arguments = "r \"existing par2 file\"";
info.RedirectStandardOutput = true;
info.UseShellExecute = false;
info.CreateNoWindow = true;
Process proc = new Process();
proc.StartInfo = info;
proc.Start();
Char[] buffer;
while (!proc.HasExited)
{
string tekst = proc.StandardOutput.ReadLine();
result = tekst;
}
proc.WaitForExit();
Result is a public var witch I read by a timer, fetch some information and make a progressbar change.
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Hi,
Is the result being overwritten with the next string from standard output before the timer driven routine has read it? Why not remove the timer and process the strings as they arrive, e.g.
while (!proc.HasExited)
{
string tekst = proc.StandardOutput.ReadLine();
ProgressUpdate(tekst);
}
Alan.
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You're trying to get the console output generated by an app. There typically can be two output streams, one is the (regular) output stream (stdout in C environment), the other the error stream (stderr in C environment). The former typically is used for regular output, the latter for error reporting (but you can't really tell just by looking at it).
You can easily get both of them asynchronously (i.e. after the process has finished) by using Process.StandardOutput.ReadToEnd() and Process.StandardError.ReadToEnd() .
If you want to get them both while the process is still running, you need more than one thread, as the read calls (like the ReadLine you're using now) are blocking. There are two ways to get there:
1. use 2 threads, each having a loop such as yours;
2. use 2 events: Process.OutputDataReceived and Process.ErrorDataReceived which probably run on ThreadPool threads automatically (cfr this article[^])
wathever choice you make, be careful about thread safety (in a WinForms app your threads or event handlers would not be allowed to touch GUI Controls directly (for more, see rhis article[^])
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Hi All,
I want to merge 2 tables.
These 2 tables have different columns but the no.of records same.
DataTable dt1, DataTable dt2;
dt1: contains records like below
===============================
colA colB colC
----------------
a1 b1 c1
a2 b2 c2
a3 b3 c3
dt2: contains records like below
===============================
colD colE colF
----------------
d1 e1 f1
d2 e2 f2
d3 e3 f3
I have to make these two table into one single table like below
Required DataTable
colA colB colC colD colE colF
--------------------------------
a1 b1 c1 d1 e1 f1
a2 b2 c2 d2 e2 f2
a3 b3 c3 d3 e3 f3
How can we do that?
I approached like, taken a DataTable and added columns of dt1 and dt2 the this table. then added the records to main DataTable through looping each record of dt1 and dt2.
Is there any other way do this with out using loop statements.
Both the tables are different, they don't have any relation between them, only the no.of records were same.
Please suggest me how to this.
Thanks in advance.
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There's two way to do this without using a loop. The best way is to have your database server get you the data in the fashion you want using a SELECT query. An alternative is to use LIST to do it. In either case, hopefully, you have key relationships between these two tables, right?
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Hi thanks for your response.
But as i told in my post, there is no relation ship between them. Just they are totally 2 different tables, Only the no.of records were same.
I can't get the data from database as you told, bcz no key relation ship between them.
Any alternative.
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Then you have no choice but to loop through them and build it yourself. You'll have to take care to make sure the records are matched up the way you want them. If all you did was retrieve the data with something like: SELECT * FROM table with no sorting information, you can get the records without an guarantee of the order of them, from both tables. It's up to you to match the records up yourself.
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Hi everybody,
I need a multi-thread blocking queue to implement producer/consumer pattern in C#. I have found many BlockingQueue implementations around the internet. But I don't know which one is better. Which one do you recommend me?
Regards
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It depends. How are you going to use it? Will you put ValueTypes in it? Would it be OK if the buffer was fixed sized? If the answer is yes to both, I would pick one that uses a circular array and two Semaphores.
Which implementations are we allowed to choose from?
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Well, what I'm trying to do is a protocol stack implementation with layer abstraction.
So, the communication between layers should be a product/manager scenario. I don't know if I'm right.
So, I'm going to exchange my own objects in these queues.
I suppose, the buffer shouldn't be fixed sized. I know it can be less eficient, but the size should grow when it's needed.
The BlockingQueue implementation i have right now (I can't test it yet) is this:
public class BlockingQueue<T> : IEnumerable<T>
{
private int _count = 0;
private Queue<T> _queue = new Queue<T>();
public T Dequeue()
{
lock (_queue)
{
while (_count <= 0)
Monitor.Wait(_queue);
_count--;
return _queue.Dequeue();
}
}
public void Enqueue(T data)
{
if (data == null)
throw new ArgumentNullException("data");
lock (_queue)
{
_queue.Enqueue(data);
_count++;
Monitor.Pulse(_queue);
}
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
while (true) yield return Dequeue();
}
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<T>)this).GetEnumerator();
}
}
Regards
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Should it really be allowed to grow unbounded?
What's worse, your use of Pulse/Wait + lock looks completely wrong to me - since it's locked those pulse/wait are never going to be useful (well it's locked) so Dequeue will wait forever, it can never be Pulsed out of its Wait since Enqueue can not acquire its lock.
Silly moment, scratch that.
So, how about this?
Like so: (untested!)
public class BlockingQueue<T> : IEnumerable<T>
{
private Queue<T> _queue = new Queue<T>();
private Semaphore _semaphore = new Semaphore(0, a lot);
public T Dequeue()
{
_semaphore.WaitOne();
lock (_queue)
return _queue.Dequeue();
}
public void Enqueue(T data)
{
lock (_queue)
_queue.Enqueue(data);
_semaphore.Release();
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
while (true) yield return Dequeue();
}
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<T>)this).GetEnumerator();
}
}
That, of course, still requires locking, since operations on a Queue<T> are not thread safe. So it's dead slow. All the time. Not only when there is too much stuff to put into the buffer (which is when it doesn't matter much if the producer gets slowed down a bit since the consumer is the bottleneck anyway)
modified on Monday, January 11, 2010 11:48 AM
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There is an example in this article: Thread synchronization: Wait and Pulse demystified[^]
Your implementation looks correct, but I guess you want to limit the size of the queue at some point, not let it grow to infinity. The implementation in that article also allows you to terminate the queue cleanly.
Or you might find something in the recent release of MS Reactive Extensions on DevLabs[^]. It contains an ( unsupported ) back port of the new .NET 4.0 Task Parallel Library for .NET 3.5. I haven't explored it yet, but I would be surprised if it didn't contain the concurrent collection, including BlockingCollection .
Nick
----------------------------------
Be excellent to each other
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Hi.
I am making just a simple socket program. Server program is always working. When I open client program and click the button, sending/receiving data normally. Everything's ok. But when I close client and opening again, and then clicking button, client program getting lock. Not getting error. When I debug, its waiting on "readline" line. What is the problem? Why its not working when I reopen client program?
Client
private void Form1_Load(object sender, EventArgs e)
{
try
{
tcp_client = new TcpClient("192.168.1.222", 4444);
}
catch
{
label2.Text = "not connected";
return;
}
ag_akimi = tcp_client.GetStream();
akim_okuyucu = new StreamReader(ag_akimi);
akim_yazici = new StreamWriter(ag_akimi);
}
private void button1_Click(object sender, EventArgs e)
{
try
{
akim_yazici.WriteLine("sample ");
akim_yazici.Flush();
textBox1.Text += akim_okuyucu.ReadLine();
}
catch
{
MessageBox.Show("error!");
}
}
private void form_kapatiliyor(object sender, FormClosingEventArgs e)
{
try
{
akim_okuyucu.Close();
akim_yazici.Close();
ag_akimi.Close();
istemcisoketi.Close();
}
catch
{
MessageBox.Show("Not properly closed");
}
}
}
***********************************************
server
public void Form1_Load(object sender, EventArgs e)
{
CheckForIllegalCrossThreadCalls = false;
thread_dinleyici = new Thread(new ThreadStart(dinle));
thread_dinleyici.Start();
}
public void dinle()
{
tcp_listener = new TcpListener(IPAddress.Any, 4444);
tcp_listener.Start();
istemcisoketi = tcp_listener.AcceptSocket();
ag_akimi = new NetworkStream(istemcisoketi);
if (istemcisoketi.Connected)
{
while (true)
{
akim_yazici = new StreamWriter(ag_akimi);
akim_okuyucu = new StreamReader(ag_akimi);
try
{
richTextBox1.Text += akim_okuyucu.ReadLine();
akim_yazici.WriteLine("message");
akim_yazici.Flush();
}
catch
{
label1.Text = "closing";
istemcisoketi.Close();
ag_akimi.Close();
akim_yazici.Close();
akim_okuyucu.Close();
istemcisoketi.Close();
return;
}
}
}
else
{
}
}
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