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sorry,visual studio 2005 for pc and for hp ipaq rx1950 windows mobile 5
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no help
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I recently started freelancing. I have a portfolio with several works from my college. Some projects were compelling. On the stock exchanges, clients offer not suitable pay. Maybe there are some fresh UI / UX designers here. What determines the cost of mobile app design?
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All sorts of things. But this forum is really for technical questions.
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I too have the same query. Looking forward to the answer.
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Richard MacCutchan wrote: Don't hold your breath. Pretty sure that it doesn't have any breath[^].
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To develop an app the cost depands on the platform resource time involved along with the size of the team
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There is no definitive answer to that question. Every projects requirements would need to be assessed and costed.
You could break it down to the number of views needed, database interactions and service interactions and then cost each one, then the general rule used to be to double it and double it again. This will then price you completely out of the market.
Never underestimate the power of human stupidity -
RAH
I'm old. I know stuff - JSOP
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It depends on what type of design you want for mobile app development. Different mobile app design and development companies charge differently based on the design complexity.
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Overall, the development cost of creating a basic app lies in the range of $20-30K. But you can minimize the costs by prioritizing features to include into your mobile app Minimum viable product.
If we have a closer look at the pricing range, we'll see that it's logically more expensive to build a complex app that a simple one. This is mainly because the estimated time in hours is less with a simple application.
A simple app doesn't include API integration and back-end. It consists of basic UI component and simple features like social login. The total development time starts from 400+ hours
Moderate apps, on the other hand, include custom UI/UX features, build-in payment gateway as well as API integration and back-end server. Naturally, it takes longer to build such apps - from 500-800+ hours.
Finally, complex applications feature multi-language support, 3rd-party integrations as well as custom animations and sophisticated back-end. UI/UX design is naturally customized. As for the working hours, it takes somewhere 800-1500 hours to create such apps.
Beside the app's complexity, the hourly programmer rate is the key component that comprises the cost of developing a mobile app. Hourly mobile app developer salary varies across the globe, with the USA and Canada having the highest hourly wages.
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how about try glideapps or quickbase? There are also lots of no-code and low-code platforms.
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I'm trying to learn to call an Asp.Net Web API from a Xamarin Forms app. I'm testing my app using my phone plugged into my Dev PC running from VS 2019.
Here's my code so far:
private void Button_Clicked(object sender, EventArgs e)
{
CustomerEntity customer = Test(1).Result;
}
public async Task<CustomerEntity> Test(int id)
{
var url = "https:" + "//localhost:44302/api/Customer/Get?Id=1";
using (var client = new HttpClient())
{
client.BaseAddress = new Uri(url);
client.DefaultRequestHeaders.Accept.Clear();
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
var response = await client.GetAsync(url);
CustomerEntity cust = JsonConvert.DeserializeObject<CustomerEntity>(await response.Content.ReadAsStringAsync());
return cust;
}
}
I can paste the URI into a browser and get results. When I click the button on my app that calls the above, I get no response after the GetAsync.
Anyone have any idea what's going on or how to debug this?
Thanks
If it's not broken, fix it until it is.
Everything makes sense in someone's mind.
Ya can't fix stupid.
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Quote: var url = "https:" + "//localhost:44302/api/Customer/Get?Id=1"; Unless your Android (or the mobile device) has a local server running on the machine that can respond to a localhost:44302 request, you will not receive a response and request will likely timeout and fail.
There are several ways to connect to a localhost based website:
- You have a physical Android device that you are using for testing
- You are using a virtualized device for testing
If you have a physical device, then try to send the request to the host (your development machine)'s IP address with the port number; for example, change localhost:44302 to 192.168.1.17:44302 (assuming your machine's address on the same network is 192.168.1.17)
If you are using the virtualized then this gets complicated and depends on several factors; what network setting is being used, which OS you are using, does the virtualization software support host-connections, etc. etc.
Oh, and the best of these is to use an online proxy that can tunnel your Android device with the local machine; something like NgRok can help here.
ngrok - secure introspectable tunnels to localhost
The sh*t I complain about
It's like there ain't a cloud in the sky and it's raining out - Eminem
~! Firewall !~
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I'm using my phone plugged into my PC.
When I paste this into the browser I get data back:
"https://localhost:44302/api/Customer/Get?Id=1"
When I paste this into the browser
"https://192.168.1.149:44302/api/Customer/Get?Id=1"
I get
Bad Request - Invalid Hostname
If it's not broken, fix it until it is.
Everything makes sense in someone's mind.
Ya can't fix stupid.
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Quote: I'm using my phone plugged into my PC. I don't think that unless you also share the network via USB interface, you can access the PC's localhost .
Quote: When I paste this into the browser I get data back:
"https://localhost:44302/api/Customer/Get?Id=1" Because your "PC browser" has a process that is internally listening on the localhost (127.0.0.1 ) @ 44302 . So it works.
Quote: When I paste this into the browser
"https://192.168.1.149:44302/api/Customer/Get?Id=1" This would "only" work if you have a machine or a process that is listening on 192.168.1.149 @ 44302 . This is more likely a networking issue rather than an Android/PC problem. And, when you are on the same machine, you should always use 127.0.0.1 (aka localhost ) instead of the machine's own private IP address.
Oh, one more tip, try only http:// and not the https:// , or you will end up running in the SSL errors and you might assume the machine is down.
The sh*t I complain about
It's like there ain't a cloud in the sky and it's raining out - Eminem
~! Firewall !~
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This is all confusing to me. All I want to do is write a simple test Xamarin Forms app that connects to a Web API. I'm testing on my phone which is connected via USB to my PC.
WHat's the right way to do this? Can you point me to any resources for consuming a web API from Xamarin Forms?
If it's not broken, fix it until it is.
Everything makes sense in someone's mind.
Ya can't fix stupid.
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I think if you use the emulator in vs2019 you may be able to access localhost (a guess). The issue is that the phone is a separate device without the infrastructure to access you PCs IIS server.
Never underestimate the power of human stupidity -
RAH
I'm old. I know stuff - JSOP
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I also face the same issue. Looking forward to get the right one.
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How do I create an operating system using C programming language, and install it on my smartphone
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You would need to write device drivers, boot sequence, kernel, support libraries etc. It will probably take a while.
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It's up to you. Where are you stuck?
Social Media - A platform that makes it easier for the crazies to find each other.
Everyone is born right handed. Only the strongest overcome it.
Fight for left-handed rights and hand equality.
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