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Articles by Yuancai (Charlie) Ye (Articles: 6)

Articles: 6

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Average article rating: 4.51

Database Development
MySQL
20 Sep 2017   Updated: 4 Apr 2021   Rating: 5.00/5    Votes: 11   Popularity: 5.21
Licence: CPOL    Views: 24,954     Bookmarked: 23   Downloaded: 0
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Continuous SQL-stream Sending and Processing System
SQL Server
27 Sep 2004   Updated: 27 Sep 2004   Rating: 3.71/5    Votes: 14   Popularity: 4.25
Licence: Not specified    Views: 66,710     Bookmarked: 51   Downloaded: 1,155
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Performance comparison between SocketPro and .NET remoting.
High Performance Computing
Parallel Processing
2 Jan 2002   Updated: 23 Feb 2002   Rating: 4.48/5    Votes: 19   Popularity: 5.40
Licence: Not specified    Views: 185,174     Bookmarked: 59   Downloaded: 6,327
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A set of socket libraries for writing distributed computing applications over the internet
Programming Languages
C++
3 Dec 2020   Updated: 3 Dec 2020   Rating: 4.33/5    Votes: 2   Popularity: 1.30
Licence: CPOL    Views: 15,061     Bookmarked: 6   Downloaded: 0
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C++, C++20 Coroutine, Awaitable Object, co_await, Cross Platform Development and Non-blocking Socket Communication
Python
14 Feb 2018   Updated: 8 Apr 2018   Rating: 4.52/5    Votes: 9   Popularity: 4.32
Licence: CPOL    Views: 19,214     Bookmarked: 14   Downloaded: 0
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Continuous in-line request/result batching, real-time stream sending/processing, asynchronous data transferring and parallel computation for best performance and scalability
6 Sep 2017   Updated: 1 Jan 2021   Rating: 5.00/5    Votes: 15   Popularity: 5.88
Licence: CPOL    Views: 34,788     Bookmarked: 32   Downloaded: 0
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Application of SocketPro onto various databases for continuous inline request/result batching and real-time stream processing with bi-directional asynchronous data transferring

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Software Developer (Senior)
United States United States
Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.